Inebriate
Whether for simple amusement or self-defense, this spell allows the caster to affect one or more individuals and induce a state of intoxication similar to that produced by alcohol. If the victim fails his poison save he or she is affected. The victim immediately begins to exhibit the symptoms of a drunken stupor, which progressively worsens as the spell continues. A flushed face, sweating, bloodshot eyes, blurred vision, loss of coordination, increased aggressiveness, and an increasing
vociferous and slurred manner of speech are all potential manifestations associated with this spell. Beginning the first round, the victim incurs a -1 penalty to attack, saving throws, and ability checks, but does receive a +1 bonus to saves vs. paralyzation (fear) and 5 temporary hit points. Every minute this spell continues, the target(s) must make another poison save or the penalty increases by one. At the end of the spells’ duration, the victim must make a poison save
or pass out for 1 minute after the spell expires.
Olidammara
Sphere: Charm(Enchantment)
Level: 4
Range: 25 feet + 5 feet/2 lvls)
Components: V, S, M
Duration: 1 round/level
Casting Time: 4
Area of Effect: One creature/level
Saving Throw: Negates
Components: V, S, M
Duration: 1 round/level
Casting Time: 4
Area of Effect: One creature/level
Saving Throw: Negates
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