Inverted Ethics
This spell reverses the ethics of a person or
group of people. While under the influence of this
spell, a creature behaves in a manner opposite to
the way he normally would behave. Thus, a
shopkeeper influenced by inverted ethics will
think it perfectly normal for someone to pick up
an item from his shop and walk out the door
without paying for it. If someone tried to pay for
an item, he would be insulted. If the spell is cast
on a shopper in a store, he would find it natural
to steal the item, thinking that he is behaving in a
proper way. If the spell is cast on a professed
thief, he will no longer steal, choosing to pay for
his goods instead.
Inverted ethics does not cause a creature to actively commit evil deeds (or good deeds). Thus,
an affected creature will not go on a shoplifting
rampage; he will steal only as the opportuntity
presents itself.
The spell affects one character per level of the
caster within a 20' radius. Each target of the spell
is allowed a saving throw vs. spell to avoid the
effect.
[Tome of Magic]
Sphere: Chaos
(Enchantment/Charm)
Level: 4
(Enchantment/Charm)
Level: 4
Range: 120 yards
Components: V, S, M
Duration: 1 turn
Casting Time: 1
Area of Effect: Special
Saving Throw: Negates
Components: V, S, M
Duration: 1 turn
Casting Time: 1
Area of Effect: Special
Saving Throw: Negates
a miniature golden balance (i.e., similar to the scales of justice)
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