Warband Quest
A priest may cast warband quest on any group
of 200 creatures who are capable of understanding his commands. The creatures are then affected in a manner similar to the 5th-level priest spell,
Quest. Unwilling creatures are allowed a saving
throw with a -4 penalty to avoid the effects.
The specified quest must be related to the reason that the deity granted this spell (perhaps a
quest to slay or overcome a specified enemy).
Warband quest gives subjects of the spell a bonus of 2 hp per level of the caster (maximum 20
hp). Subjects also gain the effects of a Prayer spell
and have Morale of 18 while on the quest. These
benefits last for the duration of the spell; the spell
ends when the specified task is completed. A
creature who abandons the quest is subject to the
wrath of his deity.
[Tome of Magic]
Sphere: Charm, War
(Enchantment/Charm)
Quest
(Enchantment/Charm)
Quest
Range: 240 yards
Components: V, S
Duration: Special
Casting Time: 1 round
Area of Effect: 200 creatures
Saving Throw: Negates
Components: V, S
Duration: Special
Casting Time: 1 round
Area of Effect: 200 creatures
Saving Throw: Negates
Comments