Water Breathing {Wizard}
The recipient of a water breathing spell is able to breathe water freely for the duration of the spell. The caster can touch more than one creature with a single casting; in this case the duration is divided by the number of creatures touched.
Reverse: Air Breathing
The reverse, air breathing, enables water-breathing creatures to comfortably survive in the atmosphere for an equal duration. Neither version of the spell prevents a creature from breathing in their natural element.Reversible
School: AlterationLevel: 3
Rarity: Common
Range: Touch
Components: V, S, M
Duration: 1 hour/level + 1d4 hours
Casting Time: 3
Area of Effect: Creature touched
Saving Throw: None
Components: V, S, M
Duration: 1 hour/level + 1d4 hours
Casting Time: 3
Area of Effect: Creature touched
Saving Throw: None
a short reed or piece of straw
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