Wave of Carnage

The deadliest spell available to the Hounds of Hell is the wave of carnage, which has the power to destroy large numbers of 0-level, 1st-level, or 1 hit die creatures. All creatures within the radius of the spell with 1 hit die/level or lower must make saving throws versus death magic or be slain, covered with bleeding wounds from head to toe. Note that this spell does not discriminate from one low-level creature from another; a Hextorian can slay his own allies by using it. The spell is named the wave of carnage because the creatures are affected in the order that they are closest to the caster; creatures closer to the caster are affected first, giving the effect of appearing similar to a “wave” of slain creatures.
[Oerth Journal #9 (February 1999) ; Hextor: The Herald of Hell by Will McPherson]

Hextor

Sphere: Combat, War
(Alteration, Invocation/Evocation)
Level: 6
Range: 100 yards
Components: V, S, M
Casting Time: 1 round
Duration: Instantaneous
Area of Effect: 40' radius
Saving Throw: Negates
Material Components: a small figurine of Hextor studded with 10,000 gp worth of gems, along with a small scourge (consumed), and the priest’s holy symbol

Comments

Please Login in order to comment!