Wave of Carnage
The deadliest spell available to the Hounds of
Hell is the wave of carnage, which has the power to
destroy large numbers of 0-level, 1st-level, or 1 hit die
creatures. All creatures within the radius of the spell
with 1 hit die/level or lower must make saving throws
versus death magic or be slain, covered with bleeding
wounds from head to toe. Note that this spell does not
discriminate from one low-level creature from another;
a Hextorian can slay his own allies by using it. The spell
is named the wave of carnage because the creatures are
affected in the order that they are closest to the caster;
creatures closer to the caster are affected first, giving the
effect of appearing similar to a “wave” of slain creatures.
[Oerth Journal #9 (February 1999) ; Hextor: The Herald of Hell by Will McPherson]
Hextor
Sphere: Combat, War(Alteration, Invocation/Evocation)
Level: 6
Range: 100 yards
Components: V, S, M
Casting Time: 1 round
Duration: Instantaneous
Area of Effect: 40' radius
Saving Throw: Negates
Components: V, S, M
Casting Time: 1 round
Duration: Instantaneous
Area of Effect: 40' radius
Saving Throw: Negates
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