Bright Lands Nomads
Started with a Town Square and Market.
Bright Lands Nomads are considered Nomadic. A common culture of itinerant people who sustainably shepherd livestock and maintain a balance with the land.
Bright Lands Nomads are descended from a Royal Bloodline.
We make great sacrifices of ourselves to maintain the stability of the realm.
Anyone who questions tradition is clearly an upstart looking to make trouble.
Features - Lasting Grudge, Wandering Settlements. They have a Lasting Grudge agaqinst the Seul.
You earn 1xp when you fail a negotiation check.
Level of Governement is 1
Race is Human
Population score is 15 (+3)
Economy score is 13 (+1)
Order score is 14 (+2)
Magic score is 11
Culture score is 12 (+2)
Diplomacy score is 15 (+3)
Stability dice is 2d8
Currently 10 stability points
Gold in treasury is 48(000)gp
Skills are Administration, Influence, Raiding, Scouting
Currently there are 5 resources within 8 capacity
30 points to next experience level
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