Bright Lands Nomads

Started with a Town Square and Market.

Bright Lands Nomads are considered Nomadic. A common culture of itinerant people who sustainably shepherd livestock and maintain a balance with the land.

Bright Lands Nomads are descended from a Royal Bloodline.

We make great sacrifices of ourselves to maintain the stability of the realm.

Anyone who questions tradition is clearly an upstart looking to make trouble.

Features - Lasting Grudge, Wandering Settlements. They have a Lasting Grudge agaqinst the Seul.

You earn 1xp when you fail a negotiation check.

 

Level of Governement is 1

Race is Human

Population score is 15 (+3)

Economy score is 13 (+1)

Order score is 14 (+2)

Magic score is 11

Culture score is 12 (+2)

Diplomacy score is 15 (+3)

 

Stability dice is 2d8

Currently 10 stability points

Gold in treasury is 48(000)gp

Skills are Administration, Influence, Raiding, Scouting

Currently there are 5 resources within 8 capacity

30 points to next experience level

Allied with Rary


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