Nystul
AC 0 (bracers of defense AC 5, ring of protection + 3, cloak of displacement): MV 12; M16; hp 57; THAC0 16: #AT l; Dmg 1d4 (dagger Str 7, Dex 10, Con 15, Int 18, Wis 17, Cha 15; SD has cast permanency for protection from evil; AL N.
Spells: 5 1st, 5 2nd, 5 3rd, 5 4th, 5 5th, 3 6th. 2 7th, and 1 8th.
Magical items: bracers of defense AC 5, ring of protection + 3, cloak of cba placement. boots of levit.ation, dust of disappearance, hat of disguise, helm of telepathy. wand of enemy detection, wand of illusion, and wand of illumination.
Nystul is 43, 6'7" tall, 184 lbs., with mousey brown hair (lank and uncombed). brown eyes. and rather plain features. His ridiculous gangling beanpole figure sticks out anywhere, so it is hardly sur prising that the mage places strong reli ance on magics of disguise and deception. He often travels in the Conn of a demure half-elven maiden with his hat of disguise; as he says, this is ideal for gaining protec tion from stalwart paladins and chivalrous knights.
Flippant and humorous, with a prefer ence for puns and quips which displeases Mordenkamen and the sober Bigby and Drawmij, Nystul is nonetheless a pro found thinker and a master of subtlety. His tactical sense Is unemng. He be lieves that almost any battle can be won if his side has enough obscuring magic (in visibility and illusions) to deceive the op position. While Nystul is proficient with the dagger, he almost never uses it (ex cept to peel an apple occasionally). Hear gues reasonably that if a mage is caught in melee, he has totally failed to conduct himself correctly-a mage with sound ob scuring and defensive magic should never be so caught. However, to allow for sur prises, Nystul will usually have his per sonal spells crystal dagger and crystal dirk memorized (see GREYHAWK® Ad ventures, page 59). Nystul hails from the Duchy of Tenh, where he has many worries about his home which he sometimes feels others do not express enough concern about. Bandits to the northeast, humanoids to the north, a well-meaning but often intol erant Theocracy to the east and yet more bandits to the west and southwest-the Duchy is ringed by problems. Nystul is eternally scrounging for information about events on the borders of the land, which he feeds surreptitiously to the rulers. The last thing he wants is per sonal recognition or publicity; he oper ates secretly, in disguise, and some of his fnends might be less friendly if he was known for what he is, and not as the elven maid, chortling gnome, or barbarian he chooses to appear as. Nystul avoids any proferred contact from the rulers of the Duchy, often being "away" should some message or summons arrive. A special interest of Nystul's is spells which involve alterations of light and darkness. some of which he has devel oped himself. Otto has heard, from a con tact in northern Nyrond, that Nystul has been working with powerful druids within the Phostwood to develop a potent form of faerie .ire which blinds the victim in ad clition to normal effects, but what has come of this is as yet uncertain. Nystul visits Greyhawk on occasion, seeking magical items or new spells for the books which fill his ever-expanding shelves in the inconspicuous house he maintains in Redspan. He travels using a teleport without error spell to Tenser's fortress, and makes his way on from there. NystuJ has been known to seed in formation among mercenaries and adven turers that employment awaits them in the Duchy when bandit raids loom, al though Nyrond and the County of Umst are usually his first ports of call on such missions. He also "shadows" shipments of weapons from Stoink down the Arton samay River and across the Nyr Dyv, on their way to the western lands of the Iron League, where he has ex-apprentices now of medium (7-12) level.
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