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Save-K'nor

Save-K’nor is an intellectual snob who will only accept worshipers of high intelligence. He has a voracious appetite for knowledge and will go to great lengths to obtain mysterious scrolls and books; his adherents make frequent gifts of such esoterica. SaveK’nor most often appears to mortals as an aged sage, a beggar in rags, a minstrel, bard, skald, or jester. The religion is intellectually demanding and there are few adherents. Save-K’nor has several symbols, the most common being a blank scroll, a book portrayed so that the script is illegible, a quill and ink pot, and Uhla, the black lantern.  

Leadership

The pontiff is traditionally the grandmaster of the Sheaal-Aecor. The pontifical seat is in the city of Berema in Emelrene.

Structure

Temple Ranks

 

Temple Offices



Assets

The Church of Save-K'Nor maintains a large temple in Tashal .   It has a subtle influence in Kaldor politics but does not attract many adherents.   There is also a remote library/temple in the Sorkin Mountains run by Father Gerald and Brother Phillipe .

Worship

Generally, each temple is left to itself and some are little more than hostels for clerics.

Priesthood

The clergy favor gray formal attire. High-ranking members of the church (usually of the Shea-al-Aecor) bear emblems of office, most commonly a staff or lantern.

Granted Divine Powers

Political Influence & Intrigue

Although its influence is subtle and discreet, the church wields considerable political power. Clerics and laymen of the religion are found in high offices throughout Hârn, particularly in Melderyn.

Sects

Three main clerical orders exist, in order of size:
Order of Hyn-Aelori
Order of Rydequelyn
Order of Shea-al-Aecor

“Sage of the Gods; Lord of Jesters,
Puzzles, and Mazes; Mixer of Potions and
Elixirs; Keeper of the Var-Hyvrak; The
Lost Guide.”
Type
Religious, Organised Religion
Location
Harn - Where
Harn - Who
Harn - When
Harn - How
Harn - What


Articles under Save-K'nor


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