Hexapod-Magic/Insect-Magic
Insect-Magic (IM) is a class of ancient magic used to extract and use magic from hexapods (insects). It is a natural form of magic, and is used by some races today as a cheaper from of NM.
Effect
Effects of IM vary, depending on the type of IM.
Side/Secondary Effects
The only side-effects of IM are the death of the insects from which the IM is extracted.
Manifestation
The spells of IM manifest as odd buzzing noises and smells of sulfur in the air. Colorful auras of lime-green and crimson red also appear.
Source
Each particular form of IM comes from a specific group/type of insects:
- Dagger-flies, dance-flies, Robber-flies and horse-flies: Alchemy and Technomagic. Fruit-flies and picture-wing flies, house-flies, blowflies, tachinids and Caddisflies: Heat-magic, Cold-magic and Mysticism. Micromoths: Abjuration. Macromoths and butterflies: Illusions. Diplora, protura and springtails: Elemental magic. Bristle-tails and silverfish: Antimatter. Mayflies: Hypnosis. Dragonflies and damselflies: Fire/Flame magic and Metal/Earth magic. Earwigs and stoneflies: Invocation and Divination. Crickets, katydids and grasshoppers: Curses, charms, Intelligence and wisdom. Icecrawlers and gladiator-bugs, webspinners and stick-insects: Demonic magic, Enchantments and hexes and Battle-magic. Zoraptera, cockroaches and termites: Defensive-magic. Mantids: Invisibility. Booklice and parasitic lice: Wind-magic. Aphids, whitefly and scaled-insects: Strength. Cicadas, leafhoppers, froghoppers and planthoppers: Telekinesis and Agility. Moss-bugs: Plant magic. Water-bugs: Water magic. Gnat bugs, litterbugs and semi-aquatic bugs: Astral Projection. Shore-bugs: Levitation. Assassin-bugs, plant-bugs, bed-bugs: Manipulation/Mind-Control. Flat-bugs, stinkbugs, seedbugs: Relocation/Removing spells. Sawflies: Teleportation. Parasitic wasps, stinging wasps, ants and bees: Banishment/Destruction and Astral Travel. Snakeflies: Sorcery. Alderflies and fishflies: Dark-Arts/Dark Magic. Stresiptera and lacewings, reticulated beetles, skiff beetles, water beetles, ground beetles: Resurrection and Flight/Gravity magic. Click-beetles, water-scavenger beetles, scarabs, carpet beetles, darkling beetles, weevils and leaf-beetles: Sand/Mud magic. Scorpionflies: Energy-magic. Fleas: Blood-Magic. Mosquitoes, midges, March-flies and fugus-midges: Astral Combat and Wild-Magic.
Discovery
Unknown
Related Organizations
Material Components
The only things required for IM are required insects and small doses of Moona.
Gestures & Ritual
To use IM, the caster must draw the image of one of the 31 families of insects and place that required insect on the image. After briefly chanting some mantras, the caster must then make a weaving motion with his/her fingers. This will draw out the energy from the insect, and produce IM.
Effect Duration
10 minutes to 2 hours.
Effect Casting Time
2-5 minutes.
Range
Depends
Level
The caster must have a Magic Level of Green with a Flank Silver.
Applied Restriction
There are no restrictions for IM, as it is a very weak force of magic and poses no serious threat to people.
Remove these ads. Join the Worldbuilders Guild
Comments