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Shimmer Crow

It is hotly disputed if Shimmer crows are chimera that originated from Kathlam, or if the beasts are more inclined to be some ancient aberration born of the Night Shroud, others claim the shimmer crows are natives of the fey wild, possessing the ability to transport themselves from the fey wild to the material plane, which explains why it can now be found in so many corners of the world, But ultimately it is hard to prove any theory.   Shimmer Crows are intelligent hunters swooping in quickly to grab prey and their fly off and then move on to new hunting grounds, so through a terrifying event, most unluckily victims can be safe in the knowledge that it is likely to move on. But in the cases in which they are rearing young.

Additional Information

Uses, Products & Exploitation

The Crow’s feathers are highly sought after, as its feathers cause it to project multiple overlapping illusions of itself, causing a shimmer effect in which it becomes difficult to perceive which afterimage of the Shimmer Crow is the actual one. The effect persists after death, making for an excellent material for aspiring artificers.   Its eyes are used for potions of True Seeing.

Shimmer Crow CR: 8

Huge monstrosity., unaligned
Armor Class: 16
Hit Points: 171
Speed: 30 ft , fly: 100 ft

STR

21 +5

DEX

17 +3

CON

19 +4

INT

13 +1

WIS

16 +3

CHA

8 -1

Skills: Athletics +8, perception 5+, 6 arcana.
Senses: Passive Perception 15, True Sight 120 feet.
Languages: Sylvan
Challenge Rating: 8

The Shimmer Crow is capable of innate spell casting. Its spellcasting ability is Wisdom (spell save DC 16, +7 to hit with spell attacks)

1/day: Reincarnate, Plane-Shift.

2/day: Call Lighting(5th level), Plant Growth.


Grasping Hands. If the Shimmer Crow hits a target within 5 feet of it with it's claws it may use it's bonus action to attempt to grapple the target. If it successfully grapples the target it is immediately restrained paralyzing hands.   Keen Sight. The Shimmer Crow has advantage on wisdom(perception) checks that rely on sight.   Shimmering. The Shimmer crow projects a magical illusion that makes projects multiple overlapping projections of itself, making it hard to pinpoint it's real location. Any attack roll against the Shimmer Crow has disadvantage while this is in effect. If the Shimmer Crow is hit by an attack this effect immediately ends until the start of it's next turn or if it's incapacitated.

Actions

Multiattack. The Shimmer Crow makes two attacks: one with its beak and two with its claws.   Beak of Disruption. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 11 (1d10 + 5) piercing damage and 11(2d10) force damage.   Claws. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Reactions

Glimmer Burst. Upon taking damage from a hit, the Shimmer Crow can unleash a bright light from it's shimmering feathers, blinding the foe, the attacker must roll a constitution saving throw of 16 or become blinded until the end of their turn.


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