The Bright Order



The Bright Order

 

The Lore of Fire

Aqshy is the Red Wind of Fire.

Practiced by: Cinder, Amber  

Spells of the Lore of Fire


 
Lore of Fire: Aqshy's Aegis:
Desolidification vs Fire (40 Active Points Increased Endurance Cost (x5 END; -2), Conditional Power Power Only Works in Fire (-1 1/2), Requires A Roll (Skill roll; -1/2), Perceivable (-1/4), Incantations (-1/4)   Spell Complexity -4 Lingua Praestantia roll   END: 20   You wrap yourself in a fiery cloak of Aqshy , which channels flame into the Aegis. You are completely immune to damage from non-magical fire, including the breath attacks of monsters. [Cost: 7XP]    
Lore of Fire: Body of Fire:
Blast 5d6, Area Of Effect (1m Surface; +1/4) (31 Active Points Increased Endurance Cost (x5 END; -2), No Range (-1/2), Requires A Roll (Skill roll; -1/2), Incantations (-1/4)   Spell Complexity -3 Lingua Praestantia roll   END: 15   Your body is sheathed in flame and your blood becomes pyrophoric. Targets attempting to grab or grapple you suffer burns and must pass and EGO Check every round or let go. [Cost: 7XP]    
Lore of Fire: Boiling Body:
Killing Attack - Hand-To-Hand 1d6 (1d6+1 w/STR), Attack Versus Alternate Defense (ED; All Or Nothing; +1) (30 Active Points Increased Endurance Cost (x5 END; -2), Requires A Roll (Skill roll; -1/2), Incantations (-1/4), Gestures (-1/4)   Spell Complexity -3 Lingua Praestantia roll   END: 15   As you touch your target you cause their blood to boil within their bodies. Targets slain by this spell explode in a spray ofd scalding blood.[Cost: 7XP]    
Lore of Fire: Captivating Flames
Mind Control 6d6, Telepathic (+1/4), Indirect (Source Point can vary from use to use, path is from Source Point to target; +1/2) (52 Active Points Increased Endurance Cost (x5 END; -2), Requires A Roll (Skill roll; -1/2), Stops Working If Mentalist Is Stunned (-1/2), IAF [A Flame](-1/2), Conditional Power Power does not work in Uncommon Circumstances (-1/4), Reduced By Range (-1/4), Can Be Dispelled (-1/4)   Spell Complexity -7 Lingua Praestantia roll   END: 25   You cause flames to dance and mesmerise observers. Target a fire source no larger than a torch. One character who’s looking in the direction of the fire is assualted with a Mind Controll command.[Cost 10XP]    
Lore of Fire: Cauterise
- Healing BODY 3d6 (30 Active Points Increased Endurance Cost (x5 END; -2), Requires A Roll (Skill roll; Jammed; -1), Incantations (Complex; -1/2), Side Effects, Side Effect occurs automatically whenever Power is used (Target must pass an EGO test or scream in agony. If the EGO roll fails by more than 2 the target gains Distinictive Feature: Hiddeous Burn Scar ; -1/2)   Spell Complexity -3 Lingua Praestantia roll   END:   Channelling Aqshy through your hands you lay them on an ally’s wounds. Immediately heal 3d6 Body and remove all Bleeding Conditions. Further, the wounds will not become infected. [Cost: 6 XP]    
Lore of Fire: Flaming Hearts
- Aid EGO 4d6 (24 Active Points Increased Endurance Cost (x5 END; -2), Limited Power Power loses almost all of its effectiveness (Only to resist the effects of Presence Attacks; -2), Only to Aid Others (-1/2), Requires A Roll (Skill roll; Burnout; If a roll fails, the result ends with the targets going wild in anger at their foe!; -1/2), Incantations (-1/4)   Spell Complexity -2 Lingua Praestantia roll   END:   Your voice takes on a rich resonance, echoing with Aqshy’s fiery passion. Affected allies gain 4d6 EGO to resist any presence attacks against them or their cause. Should you fail your roll, the affected allies become incised to highly hostile action. [Cost: 4XP]    
Lore of Fire: Firewall
Blast 4d6, Constant (+1/2), Affects Desolidified Any form of Desolidification (+1/2), Area Of Effect (1m Long, 2m Tall, 8m Wide Line; +3/4) (55 Active Points Increased Endurance Cost (x5 END; -2), Requires A Roll (Skill roll; -1/2), Incantations (-1/4)   Spell Complexity -6 Lingua Praestantia roll   END: 25   You channel a streak of Aqshy, creating a wall of flame. The FireWall extends in a straight line in front of you, in the direction of your choosing. Any creature crossing the FlameWall until the next sunrise will be burnt.[Cost 15XP]    
Lore of Fire: Flamestorm
Blast 4d6, Area Of Effect (3m Radius; +1/4), Constant (+1/2), Double Knockback (+1/2), Damage Over Time (3 damage increments, damage occurs every Turn, +1 1/2) (75 Active Points Increased Endurance Cost (x5 END; -2), Incantations (Complex; -1/2), Requires A Roll (Skill roll; -1/2), Cannot Use Targeting (-1/2), Gestures (-1/4)   Spell Complexity -7 Lingua Praestantia roll   END: 35   You summon a pillar of fire that bursts from the ground. The storm is 3 meters in radius and 2 high. Targets standing where the flames appear suffer blasts of flame and deal with damage for three turns after they leave the area. Additionally, the storm will try to throw them outside it's area. Only those immune to the effects of magical fire can enter the Firestorm’s area. The spell lasts until dispelled or until the next sunrise. [Cost: 16XP]    
Lore of Fire: Flaming Sword of Rhuin
Blast 6d6, Double Knockback (+1/2) (45 Active Points Increased Endurance Cost (x5 END; -2), OAF (-1), Requires A Roll (Skill roll; -1/2), No Range (-1/2), Incantations (-1/4), Gestures (-1/4)   Spell Complexity -5 Lingua Praestantia roll   END: 20   You wreathe a sword (a Hand Weapon) in magical flames. Anyone struck by the blade is knocked back and burnt.[Cost: 9XP]    
Lore of Fire: Purge
Dispel vs Dhar, Chaos or Warpstone 5d6, Armor Piercing (+1/4), Penetrating (+1/2), Cumulative (+1/2) (34 Active Points Increased Endurance Cost (x5 END; -2), Limited Power Power loses almost all of its effectiveness (-2), Gestures (Requires both hands; -1/2), Requires A Roll (Skill roll; -1/2), Incantations (-1/4)   Spell Complexity -3 Lingua Praestantia roll   END: 15   You funnel intense flame to burn away corruption in an object or small area. The precise time needed to eliminate the Corrupting Influence is determined by the GM. As a rough guideline, a small quantity (smaller than an acorn) of Warpstone, or a minor Chaos-tainted object may require 5 rounds. A fist-sized chunk of Warpstone or a more potent Chaos-tainted object may require double the amount of time. A powerful Chaos artefact may take hours or longer.[Cost: 5XP]    
Lore of Fire: Sanguine Swords
Killing Attack - Ranged 2d6, Autofire (5 shots; +1/2) (45 Active Points Increased Endurance Cost (x5 END; -2), Requires A Roll (Skill roll; -1/2), Gestures (-1/4), Incantations (-1/4), Limited to one Sword per target Power loses less than a fourth of its effectiveness (-0)   Spell Complexity -5 Lingua Praestantia roll   END: 20   You summon five magical red swords that hover in front of you. You spend your action to direct the swords against targets within range and line of sight. A target can only be attacked by one sword at a time. [Cost: 11XP]    
Lore of Fire: Taste of Fire:
Minor Transform 2d6 (10 Active Points Increased Endurance Cost (x5 END; -2), Incantations (-1/4)   Spell Complexity No Roll   END: 5   You elevate food or liquid to a more thermogenic state. You may choose one of the following effects: A. A pot of food becomes extremely spicy. Eating it requires an Toughness Test to avoid digestive after-effects. B. A quart-jug of any liquid transforms into strong alcoholic spirits. A hint of the original liquid’s flavour is retained. C. A pint-flask of any liquid transforms into highly flammable oil, usable in lanterns.[Cost: 1XP]    
Lore of Fire: Withering Heat
Drain END 2d6, Area Of Effect (5m Radius; +1/2), Selective (+1/4), Delayed Return Rate (points return at the rate of 5 per Minute; +1) (55 Active Points Increased Endurance Cost (x5 END; -2), Requires A Roll (Skill roll; -1/2), Conditional Power: Targets must be clothed or armored Power does not work in Common Circumstances (-1/2), Incantations (-1/4)   Spell Complexity -6 Lingua Praestantia roll   END: 25   You curse your enemies with a desiccating fever. Enemy targets within the Area of Effect receive loose END if they wear armour and clothing. [Cost 13XP]  
Lore of Fire: Ygethmor's Flaming Blizzard
Blast 12d6, Area Of Effect Nonselective (12m Radius; +1/2) (90 Active Points Increased Endurance Cost (x5 END; -2), Requires A Roll (Skill roll; -1/2), Gestures (-1/4), Incantations (-1/4)   Spell Complexity -9 Lingua Praestantia roll   END: 45   You create a mighty gale of sparks and cinders within the Area of Effect. Flammable objects and terrain features in the area have a 25% chance of igniting. Only hard cover provides shelter from the flaming blizzard’s effects. [Cost 13XP]

Ruckus in the Reikland

 

The Grey Company

Type
Education, Magic

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