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Anko (Ahn-koh)

These anglerfish-like creatures only exist in the deepest depths of the seas of Venus. With their lanterns, they draw in prey who are attracted to the light and then make a quick meal out of them. While they mostly exist in the wild, some are also bred by kegani for their use as light sources in both Nautyl’leh and lighthouses.
Geographic Distribution
Skills:   Athletics 1 Brawl 1 Survival 1 Vigilance 2   Talents:   None   Abilities:   Aquatic (This adversary may breath underwater and never suffers movement penalties for traveling through water, but can not survive on land)   Terrifying (At the start of the encounter, all opponents must make a Hard fear check at an out-of-turn incidental, as per page 243 of the Genesys Core Rulebook. If there are multiple sources of fear in the encounter, the opponents only make one fear check against the most terrifying enemy)   Weapons:   Bite (Brawl; Damage +2; Critical 3; Ranged [Engaged]; Viscious 1)   Gear:   Angler Bulb  
Rival, Silhouette 1

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