Chlorine Elemental
Chlorine Elemental
Medium elemental, unaligned
Armor Class: 13
Hit Points: 90 (12d10 + 24)
Speed:
, fly: 60 ft
STR
18 +4
DEX
16 +3
CON
15 +2
INT
6 -2
WIS
10 +0
CHA
6 -2
Damage Vulnerabilities: Fire
Damage Resistances: Bludgeoning, Piercing, and Slashing
Damage Immunities: Acid, Poison
Condition Immunities: Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses:
- Darkvision 60"
- Passive Perception 10
- Gas Form. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.
Actions
Multiattack. The elemental makes two slam attacks.
- Slam. Melee Weapon Attack: +7 to hit, reach 10", one target. Hit: (d8+4) bludgeoning damage + (2d6) acid damage.
- all creatures within 5" take half of the original damage suffered (i.e. the unincreased damage due to fire vulnerability) by the chlorine damage
- maximum damage taken by a creature cannot exceed the HPs of the chlorine elemental at the time it took the fire damaage
- Creatures can make a dexterity savings throw DC13 to reduce the fire damage to half
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