Nightwalker, Lesser
Nightwalker, Minor
Large undead, chaotic evil
Armor Class: 20 (Natural Armour)
Hit Points: 170
Speed:
40 ft
, fly: 10 ft
STR
26 +8
DEX
10 +0
CON
18 +4
INT
8 -1
WIS
13 +1
CHA
12 +1
Skills: Stealth +10, Perception +6, Athletics +13
Damage Vulnerabilities: Radiant
Damage Resistances: Thunder, Lightning
Damage Immunities: Necrotic, Poison
Condition Immunities: Charmed, Exhaustion, Frightened, Paralysed, Poisoned
Senses:
Darkvision 120”
Blindsight 60”
Darkvision 120”
Blindsight 60”
- Magic Resistance (Advantage on all savings throws)
- Daylight Sensitivity (All rolls made with disadvantage)
- Regenerate 10hp each round (unless critical or radiant damage done round before)
Actions
Multiattack
- 2x claws/slam +12 2d8+8 bludgeoning or slashing +2d4 cold + 2d4 necrotic; or
- 2x grapple d8+8 bludgeoning + 2d4 cold + 2d4 necrotic + destroy armour (reduce AC by d3+1 per round or
- 2x disarm (reduce damage of weapon by d3 or
- 2x bitch slap +12 d8+8 bludgeoning + d4 cold + d4 necrotic + knockback 10ft or prone;
- Spew undeath DC15 (Dexterity) cone to 30” 4d6 necrotic damage + 4d6 cold damage (recharge 5-6)
Comments