Good Mead Proper
Population. 100.
Leader. None. Speaker Kendrick Rielsbarrow was killed by a verbeeg, leaving the town leaderless.
Militia. Good Mead can muster up to 20 soldiers (use the tribal warrior stat block) and 2 veterans.
Heraldry. A dark brown drinking mug made of a cut-off section of horn, with an antler handle added, upright and centered on a white field, representing the town's mead exports and its cold, snowy climate.
Sacrifice to Auril. Warmth
Rivals. Caer-Dineval, Caer-Konig.
Maps
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Good Mead
Founded by immigrants from Chult and the Vilhon Reach, Good Mead is nestled between Redwaters and a nearby evergreen forest. The town's squat dwellings, adorned with carvings of dinosaurs and serpents, are overshadowed by the two-story structure of the mead hall, its eaves carved and painted to resemble wyverns. As honey is the key ingredient in mead, the town literally buzzes with the droning of bees. Every tavern in Icewind Dale is accustomed to receiving regular mead deliveries, and the town can't produce or deliver its mead fast enough. All deliveries have halted temporarily, though—because a verbeeg marauder emerged from the forest three days ago and stole three casks of mead that were being loaded onto a dogsled for transport to Bryn Shander. Kendrick Rielsbarrow, the town speaker and a giant of a man in his own right, stood his ground against the verbeeg and didn't fare well. After skewering Kendrick with its spear, the verbeeg grabbed the casks and disappeared whence he came. The other residents of Good Mead tried to save Kendrick, to no avail; his body lies in a local shrine. Five members of the militia went after the verbeeg but haven't returned.
Type
Town
Included Locations
Owning Organization
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