Targos Proper (Tar-gose)

Leaders. Speaker Naerth Maxildanarr, who won the speakership because of his popularity with the fishers. Skath leads the town's militia.   Militia. Targos can muster up to 200 soldiers (use the tribal warrior stat block) and 16 veterans.   Heraldry. A single-sailed, black ship (facing to the right) on a light blue field, representing the town's pride in its fishing fleet.   Sacrifice to Auril. Humanoid    Rivals. Bremen, Lonelywood, Termalaine.

Maps

  • Targos
    Like Bryn Shander, Targos is encircled by a wooden wall, which helps to protect the town against orcs and other threats from the wilderness. The wall extends out into the lake, creating a safe harbor for the town's boats. But now Auril's long winter has frozen the water in the harbor, and many of Targos's boats are trapped in the ice. Fishers must drag their smaller vessels across the ice to get to the unfrozen lake beyond the harbor walls. Almost all the towns in Icewind Dale make their living off the lakes, but nowhere is that fact more evident than in Targos. The town has always had the biggest fishing fleet and the biggest fishing industry, and everything that goes on here revolves around hauling the knucklehead trout out of Maer Dualdon. Auril's endless winter makes the work harder, but it gets done nonetheless.   Naerth Maxildanarr, a former rogue of Luskan, moved to Targos a couple of years ago, took up residence in the Luskan Arms, and spread around a lot of gold, earning the loyalty of many local fishers. His cordial, down-to-earth demeanor contributed to his swift rise to power, enabling him to replace a town speaker who was well liked but didn't want the job anymore.
Type
Town
Additional Rulers/Owners

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