The Ferry

A letter found in Dinev's rest leads the party to explore the Easthaven Ferry   Easthaven's ferry, a keelboat, is trapped in the ice at the end of a wooden dock. A small cabin is situated toward the aft end of the hull.   When the lake isn't frozen, this keelboat transports people and cargo to the towns of Caer-Dineval and Caer-Konig for a modest fee. But the boat and much of Easthaven's harbor is trapped in ice, and Speaker Waylen has declared that ferry service must cease until the ice thaws—which, given Auril's temperament, seems unlikely to happen soon. The ferry's tiefling owner and operator, Scython, spends his idle time at the Wet Trout. In Scython's absence, the ferry has become a base of operations for a duergar mind master named Durth Sunblight.   The party finds Durth hiding in the cabin, and dispatch him. They find a rolled-up map of Icewind Dale that marks the location of every Ten-Towns settlement, as well as the locations of the duergar outpost near Kelvin's Cairn and Sunblight, the fortress hidden in the mountains. All of the place names on the map are written in Dwarvish.
Completion Date
October 16, 2022
Plot type
Introductory Questline
Related Characters
Related Locations

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