BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

The Unnamed Party

The as of yet unnamed party are an adventuring party based in Salizar, currently active as of 4207 AT, consisting of the Protagonists of What Rumbles Below.   To most, they are known as problem-solvers of an almost mercenary fashion, working at the behest of a number of different organisations in their short time since there formation, though primarily having found employ under Veran Whiteye, High Elector Lord of Salizar and a good friend to many of their founding members. There acclaim only continues to increase however as they fight against the nefarious, invading forces of the Zekians, rescuing their victims on a number of occassions and taking their own action as diplomats and landowners to further the efforts of Salizar against Zekian Menace. Out of the public eye however, there fight against The Chaos Theatre and it's elusive, informed members working under and ancient tyrant continues on.  

Founding

The individuals who would become this party began there 'adventures' travelling south alongside a caravan heading through Woodside to the town of Twinsmeet. This would be the first meeting for all the founding members of this party, all lacking affiliation with one another outside of a circumstance friendship, or unlawful acquisition of a letter requesting aid from Veran Whiteye, High Elector Lord of Salizar.   The original founding members of the party, those who had answered Veran's call were:
  • Mieec Solbec
  • Buttons
  • Ruck Sak
  • Jim Rask
  • Bartholomew Shay
  Enroute to Twinsmeet, the group and there caravan were assaulted by a group of goblins, attempting to abduct the caravan hands and tradesmen. The party however fought them off, the battle was however hard fought. The party however pressed on, happening upon a small shrine to Myr sequestered and unattended in the woods, aswell as a hidden cave entrance into a secluded grotto that a group of goblins had made there camp in. Upon spotting a dozen imprisoned, enslaved Salizite citizens, the party concluded that they were too wounded to assist them, leaving the camp behind and pressing onwards. Upon arriving in Twinsmeet, they made a point of informing the local guard about this incident and the captured citizens and were advised that a force would be deployed to rescue them promptly.

Chapter 1: New Beginnings

Meeting with Veran Whiteye, the group is advised by him that a hag, by the name of Granny Rotbone is coming for Veran's child, his firstborn, a child he had offered to the hag in exchange for protecting the people of Twinsmeet from a drought that threatened to kill them. Veran however makes it clear that he has no intention to make good on his deal with the hag. He tasks the group with going into the swamps east of his abode

Chapter 2: A Good Man's Consequences

C  

Chapter 3: Beneath The Waves

   

Chapter 4: The Faraway Theatre

   

Chapter 5: Invasion Anew

Type: Adventuring Party
Base Of Operations: The Fort
Favored Deity(ies):  
  • Syr
  • Dorn
  • Ness

Goals:
  • Stop the Zekians and stop them from empowering their god.
  • Stop the Chaos Theatre and The Eternal Emperor and make them pay for their crimes against Salizar.

Formed: 4207 AT
Total Members: 11
Notable Members:
  • Jim Rask
  • Bartholomew Shay
  • Mieec Solbec
  • Buttons
  • Ruck Sak
  • Halrar Wovil
  • Daruq
  • Victoria Romanov
  • Cinessa Shair
  • LuLu
  • Hershum Lonhaim

Allies:
  • Veran Whiteye
  • Splitpaw Gnolls
  • Fasha Kintaeri

Enemies:
  • The Zekians
  • The Chaos Theatre
  • The Eternal Emperor
Type
Adventuring Party

Remove these ads. Join the Worldbuilders Guild

Articles under The Unnamed Party


Comments

Please Login in order to comment!