The Underhand - Session 4 - A Little Off the Top
General Summary
The party ignites their plan to cash in on some insurance fraud witht their new friend.
Rewards Granted
3000 gp, 18 silver
500 xp
Missions/Quests Completed
Notes
Chat Log
[7/23/2023, 7:37:38 PM] Hiro Yuki 11 1d20 + - 1 + 0 = 12 + - 1 + 0 = 11 [7/23/2023, 7:39:32 PM] Siemye'il Hoprot 20 1d20 + 3 + 0 + 2 = 15 + 3 + 0 + 2 = 20 [7/23/2023, 7:39:42 PM] Nyx 13 1d20 + 1 + 0 + 2 = 10 + 1 + 0 + 2 = 13 [7/23/2023, 7:40:32 PM] Siemye'il Hoprot 4 1d20 + 0 + 0 + 2 = 2 + 0 + 0 + 2 = 4 [7/23/2023, 7:42:06 PM] Nyx 5 1d20 + 0 + 0 = 5 + 0 + 0 = 5 [7/23/2023, 7:42:08 PM] Hiro Yuki 12 1d20 + 2 + 0 + 4 = 6 + 2 + 0 + 4 = 12 [7/23/2023, 7:42:22 PM] Hiro Yuki Mage Hand A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. You can use your action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it.The hand can't attack, activate magic items, or carry more than 10 pounds. Cantrip V, S 1 Action 1 Space 30 Feet 1 Minutes [7/23/2023, 7:43:39 PM] Hiro Yuki 26 1d20 + 2 + 0 + 4 = 20 + 2 + 0 + 4 = 26 [7/23/2023, 7:44:51 PM] Hiro Yuki 7 1d20 + 2 + 0 + 4 = 1 + 2 + 0 + 4 = 7 [7/23/2023, 7:44:59 PM] Hiro Yuki 14 1d20 + 3 + 0 + 4 = 7 + 3 + 0 + 4 = 14 [7/23/2023, 7:46:03 PM] Hiro Yuki Mage Hand A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. You can use your action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it.The hand can't attack, activate magic items, or carry more than 10 pounds. Cantrip V, S 1 Action 1 Space 30 Feet 1 Minutes [7/23/2023, 7:46:56 PM] Hiro Yuki 15 1d20 + 3 = 12 + 3 = 15 [7/23/2023, 7:49:09 PM] Siemye'il Hoprot 18 1d20 + 3 + 0 + 2 = 13 + 3 + 0 + 2 = 18 [7/23/2023, 8:03:38 PM] Gamemaster 2 1d20 = 2 = 2 [7/23/2023, 8:04:19 PM] Gamemaster 10 1d20 = 10 = 10 [7/23/2023, 8:07:01 PM] Wendal Padfoot 22 1d20r1=1 + 5 = 17 + 5 = 22 [7/23/2023, 8:07:22 PM] Wendal Padfoot 13 1d20r1=1 + 5 = 8 + 5 = 13 [7/23/2023, 8:07:47 PM] Wendal Padfoot 24 1d20r1=1 + 5 = 19 + 5 = 24 [7/23/2023, 8:08:11 PM] Wendal Padfoot 9 1d20r1=1 + 5 = 4 + 5 = 9 [7/23/2023, 8:08:19 PM] Wendal Padfoot 13 1d20r1=1 + 5 = 8 + 5 = 13 [7/23/2023, 8:08:28 PM] Gamemaster 11 1d20 = 11 = 11 [7/23/2023, 8:08:44 PM] Wendal Padfoot 14 1d20r1=1 + 5 = 9 + 5 = 14 [7/23/2023, 8:09:58 PM] Kobold Scale Sorcerer 5 1d20 + 2 = 3 + 2 = 5 [7/23/2023, 8:10:10 PM] Gamemaster 4 1d20 = 4 = 4 [7/23/2023, 8:10:15 PM] Gamemaster 33 1d100 = 33 = 33 [7/23/2023, 8:10:36 PM] Wendal Padfoot 6 1d20r1=1 + 0 + 0 + 4 = 2 + 0 + 0 + 4 = 6 [7/23/2023, 8:12:26 PM] Wendal Padfoot 11 1d20r1=1 + 5 + 0 + 2 = 4 + 5 + 0 + 2 = 11 [7/23/2023, 8:13:05 PM] Hiro Yuki 10 1d20 + 2 + 0 + 4 = 4 + 2 + 0 + 4 = 10 [7/23/2023, 8:14:36 PM] Gamemaster 43 1d100 = 43 = 43 [7/23/2023, 8:15:42 PM] Wendal Padfoot 26 1d20r1=1 + 5 + 0 + 2 = 19 + 5 + 0 + 2 = 26 [7/23/2023, 8:16:17 PM] Wendal Padfoot 17 1d20r1=1 + 0 + 0 + 4 = 13 + 0 + 0 + 4 = 17 [7/23/2023, 8:16:33 PM] Hiro Yuki 17 1d20 + 3 + 0 + 4 = 10 + 3 + 0 + 4 = 17 [7/23/2023, 8:16:36 PM] Siemye'il Hoprot 16 1d20 + 3 + 0 + 2 = 11 + 3 + 0 + 2 = 16 [7/23/2023, 8:16:40 PM] Nyx 13 1d20 + 3 + 0 + 2 = 8 + 3 + 0 + 2 = 13 [7/23/2023, 8:27:47 PM] Wendal Padfoot 21 1d20r1=1 + 2 + 0 + 4 = 15 + 2 + 0 + 4 = 21 [7/23/2023, 8:41:31 PM] Wendal Padfoot 18 1d20 = 18 = 18 [7/23/2023, 8:43:03 PM] Siemye'il Hoprot brb [7/23/2023, 8:43:33 PM] Wendal Padfoot 6 1d20r1=1 + 2 + 0 = 4 + 2 + 0 = 6 [7/23/2023, 8:46:37 PM] Wendal Padfoot Wendal Padfoot takes a long rest and recovers 1 Hit Points and 1 Hit Dice. [7/23/2023, 8:46:41 PM] Nyx Nyx takes a long rest. [7/23/2023, 8:46:41 PM] Siemye'il Hoprot Siemye'il Hoprot takes a long rest. [7/23/2023, 8:46:43 PM] Hiro Yuki Hiro Yuki takes a long rest. [7/23/2023, 8:49:26 PM] Wendal Padfoot 15 1d20r1=1 + - 1 = 16 + - 1 = 15 [7/23/2023, 8:57:10 PM] Wendal Padfoot 24 1d20r1=1 + 0 + 0 + 4 = 20 + 0 + 0 + 4 = 24 [7/23/2023, 8:57:14 PM] Nyx 20 1d20 + 2 + 0 + 2 = 16 + 2 + 0 + 2 = 20 [7/23/2023, 8:57:20 PM] Hiro Yuki 14 1d20 + 2 + 0 + 4 = 8 + 2 + 0 + 4 = 14 [7/23/2023, 8:57:41 PM] Hiro Yuki Hiro Yuki is going to focus more on places that might be letting the rats in. [7/23/2023, 8:59:49 PM] Hiro Yuki 11 1d20 + 3 + 0 + 2 = 6 + 3 + 0 + 2 = 11 [7/23/2023, 9:00:52 PM] Wendal Padfoot 9 1d20r1=1 + 0 + 0 = 9 + 0 + 0 = 9 [7/23/2023, 9:01:09 PM] Nyx 23 1d20 + 2 + 0 + 4 = 17 + 2 + 0 + 4 = 23 [7/23/2023, 9:03:03 PM] Wendal Padfoot 19 1d20r1=1 + 5 + 0 + 2 = 12 + 5 + 0 + 2 = 19 [7/23/2023, 9:04:32 PM] Wendal Padfoot 9 1d20r1=1 + 5 + 0 + 2 = 2 + 5 + 0 + 2 = 9 [7/23/2023, 9:04:38 PM] Hiro Yuki Prestidigitation This spell is a minor magical trick that novice spellcasters use for practice. You create one of the following magical effects within range: You create an instantaneous, harmless sensory effect, such as a shower of sparks, a puff of wind, faint musical notes, or an odd odor.You instantaneously light or snuff out a candle, a torch, or a small campfire.You instantaneously clean or soil an object no larger than 1 cubic foot.You chill, warm, or flavor up to 1 cubic foot of nonliving material for 1 hour.You make a color, a small mark, or a symbol appear on an object or a surface for 1 hour.You create a nonmagical trinket or an illusory image that can fit in your hand and that lasts until the end of your next turn.If you cast this spell multiple times, you can have up to three of its non-instantaneous effects active at a time, and you can dismiss such an effect as an action. Cantrip V, S 1 Action 10 Feet 1 Hours [7/23/2023, 9:06:10 PM] Wendal Padfoot Hooded Lantern A hooded lantern casts bright light in a 30-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil. As an action, you can lower the hood, reducing the light to dim light in a 5-foot radius. Trinket 0/1 Charges Not Equipped 1 Action 60 Feet Radius 6 Hours [7/23/2023, 9:08:12 PM] Rat 20 1d20 + 0 + 0 = 20 + 0 + 0 = 20 [7/23/2023, 9:08:12 PM] Fluffy 10 1d20 + 3 + 0 = 7 + 3 + 0 = 10 [7/23/2023, 9:08:17 PM] Gamemaster [7/23/2023, 9:08:43 PM] Rat Bite Melee Weapon Attack: 1d20+0 (+0) to hit, reach 5 ft., one target. Hit: 1 piercing damage. Attack 1d20 + 2 + - 4 + 2 1d20 13 13 13 misses Fluffy Fluffy Natural Not Equipped Proficient 1 Action 5 Feet [7/23/2023, 9:09:09 PM] Fluffy 15 1d20 + 3 + 2 = 10 + 3 + 2 = 15 [7/23/2023, 9:09:37 PM] Fluffy 25 1d20 + 3 + 2 = 20 + 3 + 2 = 25 [7/23/2023, 9:09:46 PM] Fluffy 4 2d6 + 2 = 2 + 2 = 4 [7/23/2023, 9:10:00 PM] Gamemaster [7/23/2023, 9:14:56 PM] Wendal Padfoot Shortbow Attack 1d20r1=1 + 5 + 2 1d20r1=1 8 8 15 (Piercing) 1d6 + 5 1d6 piercing 2 2 7 hits Siemye'il Hoprot Siemye'il Hoprot Simple Ranged Equipped Proficient 1 Action 80 / 320 Feet [7/23/2023, 9:14:55 PM] Gamemaster HP Updated Mult Apply Undo 25-7(7)=18 25-7[7]=18 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:15:37 PM] Hiro Yuki brb [7/23/2023, 9:16:33 PM] Hiro Yuki Mage Hand A spectral, floating hand appears at a point you choose within range. The hand lasts for the duration or until you dismiss it as an action. The hand vanishes if it is ever more than 30 feet away from you or if you cast this spell again. You can use your action to control the hand. You can use the hand to manipulate an object, open an unlocked door or container, stow or retrieve an item from an open container, or pour the contents out of a vial. You can move the hand up to 30 feet each time you use it.The hand can't attack, activate magic items, or carry more than 10 pounds. Cantrip V, S 1 Action 1 Space 30 Feet 1 Minutes [7/23/2023, 9:19:03 PM] Hiro Yuki bac [7/23/2023, 9:20:25 PM] Hiro Yuki 12 1d20 + 2 + 0 = 10 + 2 + 0 = 12 [7/23/2023, 9:20:31 PM] Hiro Yuki 14 1d20 + 2 + 0 = 12 + 2 + 0 = 14 [7/23/2023, 9:20:58 PM] Wendal Padfoot 13 1d20r1=1 + - 1 = 14 + - 1 = 13 [7/23/2023, 9:21:15 PM] Wendal Padfoot 3 1d20r1=1 + 0 = 3 + 0 = 3 [7/23/2023, 9:23:05 PM] Wendal Padfoot 20 1d20r1=1 + 5 + 2 = 13 + 5 + 2 = 20 [7/23/2023, 9:25:08 PM] Giant Rat 6 1d20 + 2 + 0 = 4 + 2 + 0 = 6 [7/23/2023, 9:25:08 PM] Giant Rat 7 1d20 + 2 + 0 = 5 + 2 + 0 = 7 [7/23/2023, 9:25:08 PM] Swarm of Rats 15 1d20 + 0 + 0 = 15 + 0 + 0 = 15 [7/23/2023, 9:25:08 PM] Swarm of Rats 7 1d20 + 0 + 0 = 7 + 0 + 0 = 7 [7/23/2023, 9:25:10 PM] Wendal Padfoot 11 1d20r1=1 + 5 = 6 + 5 = 11 [7/23/2023, 9:25:11 PM] Siemye'il Hoprot 19 1d20 + 3 = 16 + 3 = 19 [7/23/2023, 9:25:13 PM] Hiro Yuki 5 1d20 + 3 = 2 + 3 = 5 [7/23/2023, 9:25:31 PM] Nyx 10 1d20 + 3 = 7 + 3 = 10 [7/23/2023, 9:25:34 PM] Fluffy 4 1d20 + 3 + 0 = 1 + 3 + 0 = 4 [7/23/2023, 9:25:44 PM] Gamemaster [7/23/2023, 9:27:39 PM] Siemye'il Hoprot Longbow Attack 1d20 + 3 + 2 1d20 16 16 21 (Piercing) 1d8 + 3 1d8 piercing 4 4 7 hits Giant Rat Giant Rat Martial Ranged Equipped Proficient 1 Action 150 / 600 Feet [7/23/2023, 9:27:38 PM] Gamemaster HP Updated Mult Apply Undo 7-7(7)=0 7-7[7]=0 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:28:09 PM] Swarm of Rats Bites Melee Weapon Attack: 1d20+2 (+2) to hit, reach 0 ft., one target in the swarm's space. Hit: 7 (2d6) piercing damage Attack 1d20 + 0 + 2 1d20 17 17 19 (Piercing) 2d6 2d6 piercing 10 5 5 10 hits Siemye'il Hoprot Siemye'il Hoprot Natural Not Equipped Proficient 1 Action Feet [7/23/2023, 9:28:09 PM] Gamemaster HP Updated Mult Apply Undo 25-10(10)=15 25-10[10]=15 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:28:35 PM] Wendal Padfoot Shortbow Attack 1d20r1=1 + 5 + 2 1d20r1=1 20 20 27 (Piercing) 2d6 + 5 2d6 piercing 7 5 2 12 critically hits Giant Rat Giant Rat Simple Ranged Equipped Proficient 1 Action 80 / 320 Feet [7/23/2023, 9:28:35 PM] Gamemaster HP Updated Mult Apply Undo 7-7(12)=0 7-7[12]=0 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:29:13 PM] Nyx Battleaxe Attack 1d20 + 1 + 2 1d20 2 2 5 misses Swarm of Rats Swarm of Rats Martial Melee Equipped Proficient 1 Action 5 Feet [7/23/2023, 9:29:26 PM] Nyx Battleaxe Attack 1d20 + 1 + 2 1d20 10 10 13 (Slashing) 1d8 + 1 1d8 slashing 2 2 3 hits Swarm of Rats Swarm of Rats Martial Melee Equipped Proficient 1 Action 5 Feet [7/23/2023, 9:29:26 PM] Gamemaster HP Updated Mult Apply Undo dr: bludgeoning,piercing,slashing 24-1(3)=23 24-1[3]=23 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:30:00 PM] Swarm of Rats Bites Melee Weapon Attack: 1d20+2 (+2) to hit, reach 0 ft., one target in the swarm's space. Hit: 7 (2d6) piercing damage Advantage 2d20kh + 0 + 2 2d20kh 5 1 5 7 misses Wendal Padfoot Wendal Padfoot Natural Not Equipped Proficient 1 Action Feet [7/23/2023, 9:30:55 PM] Hiro Yuki Booming Blade You brandish the weapon used in the spell's casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack's normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d8 thunder damage, and the spell ends. This spell's damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d8. Both damage rolls increase by 1d8 at 11th level (2d8 and 3d8) and again at 17th level (3d8 and 4d8). Required Materials a melee weapon worth at least 1 sp Attack 1d20 + 3 + 2 1d20 1 1 6 badly misses Swarm of Rats Swarm of Rats Cantrip S, M (a melee weapon worth at least 1 sp) 1 Action 1 Creature 1 Rounds [7/23/2023, 9:31:07 PM] Hiro Yuki Cunning Action Starting at 2nd level, your quick thinking and agility allow you to move and act quickly. You can take a bonus action on each of your turns in combat. This action can be used only to take the Dash, Disengage, or Hide action. Rogue 2 1 Bonus Action Self Self [7/23/2023, 9:31:36 PM] Fluffy Bite (Signature Attack) +3 plus PB to hit, reach 5 ft., one target. Hit: 1d6 plus PB piercing damage. Advantage 2d20kh + 3 + 2 2d20kh 4 4 4 9 misses Swarm of Rats Swarm of Rats 1 Action 5 Feet [7/23/2023, 9:31:53 PM] Gamemaster [7/23/2023, 9:32:19 PM] Siemye'il Hoprot Glaive Advantage 2d20kh + 3 + 2 2d20kh 19 19 6 24 (Slashing) 3d10 + 3 3d10 slashing 22 10 10 2 25 critically hits Swarm of Rats Swarm of Rats Martial Melee Equipped Proficient 1 Action 10 Feet [7/23/2023, 9:32:18 PM] Gamemaster HP Updated Mult Apply Undo dr: bludgeoning,piercing,slashing 23-12(25)=11 23-12[25]=11 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:32:55 PM] Swarm of Rats Bites (Half Hit Points) Melee Weapon Attack: 1d20+2 (+2) to hit, reach 0 ft., one target in the swarm's space. Hit: 3 (1d6) piercing damage if the swarm has half of its hit points or fewer. Attack 1d20 + 0 + 2 1d20 20 20 22 (Piercing) 2d6 2d6 piercing 2 1 1 2 critically hits Siemye'il Hoprot Siemye'il Hoprot Natural Not Equipped Proficient 1 Action Feet [7/23/2023, 9:32:55 PM] Gamemaster HP Updated Mult Apply Undo 15-2(2)=13 15-2[2]=13 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:34:58 PM] Wendal Padfoot Sneak Attack Beginning at 1st level, you know how to strike subtly and exploit a foe's distraction. Once per turn, you can deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll. The attack must use a finesse or a ranged weapon. You don't need advantage on the attack roll if another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.The amount of the extra damage increases as you gain levels in this class, as shown in the Sneak Attack column of the Rogue table. (None) 2d6 2d6 5 4 1 5 Rogue 1 Special 1 Creature [7/23/2023, 9:34:57 PM] Gamemaster HP Updated Mult Apply Undo dr: bludgeoning,piercing,slashing 11-5(5)=6 11-5[5]=6 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:35:07 PM] Wendal Padfoot Shortsword Advantage 2d20r1=1kh + 5 + 2 2d20r1=1kh 20 20 20 27 (Piercing) 2d6 + 5 2d6 piercing 6 5 1 11 critically hits Swarm of Rats Swarm of Rats Martial Melee Equipped Proficient 1 Action 5 Feet [7/23/2023, 9:35:06 PM] Gamemaster HP Updated Mult Apply Undo dr: bludgeoning,piercing,slashing 6-5(11)=1 6-5[11]=1 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:35:34 PM] Wendal Padfoot Dagger Attack 1d20r1=1 + 5 + 2 1d20r1=1 8 8 15 (Piercing) 1d4 + 5 1d4 piercing 2 2 7 hits Swarm of Rats Swarm of Rats Simple Melee Equipped Proficient 1 Action 20 / 60 Feet [7/23/2023, 9:35:33 PM] Gamemaster HP Updated Mult Apply Undo dr: bludgeoning,piercing,slashing 24-3(7)=21 24-3[7]=21 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:36:33 PM] Nyx Battleaxe Attack 1d20 + 1 + 2 1d20 19 19 22 (Slashing) 1d8 + 1 1d8 slashing 8 8 9 hits Swarm of Rats Swarm of Rats Martial Melee Not Equipped Proficient 1 Action 5 Feet [7/23/2023, 9:36:32 PM] Gamemaster HP Updated Mult Apply Undo dr: bludgeoning,piercing,slashing 21-4(9)=17 21-4[9]=17 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:36:40 PM] Nyx Battleaxe Attack 1d20 + 1 + 2 1d20 9 9 12 hits Swarm of Rats Swarm of Rats Martial Melee Not Equipped Proficient 1 Action 5 Feet [7/23/2023, 9:38:15 PM] Nyx 18 2d20kh + 3 + 2 = 13 + 3 + 2 = 18 [7/23/2023, 9:38:34 PM] Nyx 4 1d4 + 3 = 1 + 3 = 4 [7/23/2023, 9:38:57 PM] Swarm of Rats Bites Melee Weapon Attack: 1d20+2 (+2) to hit, reach 0 ft., one target in the swarm's space. Hit: 7 (2d6) piercing damage Attack 1d20 + 0 + 2 1d20 4 4 6 misses Nyx Nyx Natural Not Equipped Proficient 1 Action Feet [7/23/2023, 9:39:20 PM] Hiro Yuki Booming Blade You brandish the weapon used in the spell's casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack's normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d8 thunder damage, and the spell ends. This spell's damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d8. Both damage rolls increase by 1d8 at 11th level (2d8 and 3d8) and again at 17th level (3d8 and 4d8). Required Materials a melee weapon worth at least 1 sp Attack 1d20 + 3 + 2 1d20 7 7 12 hits Swarm of Rats Swarm of Rats Cantrip S, M (a melee weapon worth at least 1 sp) 1 Action 1 Creature 1 Rounds [7/23/2023, 9:39:36 PM] Hiro Yuki Dagger Attack 1d20 + 3 + 2 1d20 17 17 22 (Piercing) 1d4 + 3 1d4 piercing 3 3 6 hits Swarm of Rats Swarm of Rats Simple Melee Equipped Proficient 1 Action 20 / 60 Feet [7/23/2023, 9:39:35 PM] Gamemaster HP Updated Mult Apply Undo dr: bludgeoning,piercing,slashing 15-3(6)=12 15-3[6]=12 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:40:48 PM] Hiro Yuki Booming Blade You brandish the weapon used in the spell's casting and make a melee attack with it against one creature within 5 feet of you. On a hit, the target suffers the weapon attack's normal effects and then becomes sheathed in booming energy until the start of your next turn. If the target willingly moves 5 feet or more before then, the target takes 1d8 thunder damage, and the spell ends. This spell's damage increases when you reach certain levels. At 5th level, the melee attack deals an extra 1d8 thunder damage to the target on a hit, and the damage the target takes for moving increases to 2d8. Both damage rolls increase by 1d8 at 11th level (2d8 and 3d8) and again at 17th level (3d8 and 4d8). Required Materials a melee weapon worth at least 1 sp Attack 1d20 + 3 + 2 1d20 14 14 19 (Thunder) 1d8 1d8 thunder 5 5 5 hits Fluffy Fluffy Cantrip S, M (a melee weapon worth at least 1 sp) 1 Action 1 Creature 1 Rounds [7/23/2023, 9:40:47 PM] Gamemaster HP Updated Mult Apply Undo 28-5(5)=23 28-5[5]=23 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:41:46 PM] Fluffy Bite (Signature Attack) +3 plus PB to hit, reach 5 ft., one target. Hit: 1d6 plus PB piercing damage. Advantage 2d20kh + 3 + 2 2d20kh 14 4 14 19 (Piercing) 1d6 + 2 1d6 piercing 6 6 8 hits Swarm of Rats Swarm of Rats 1 Action 5 Feet [7/23/2023, 9:41:44 PM] Gamemaster HP Updated Mult Apply Undo dr: bludgeoning,piercing,slashing 7-4(8)=3 7-4[8]=3 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:41:50 PM] Gamemaster [7/23/2023, 9:42:33 PM] Siemye'il Hoprot Glaive Advantage 2d20kh + 3 + 2 2d20kh 19 19 3 24 (Slashing) 3d10 + 3 3d10 slashing 13 2 10 1 16 critically hits Swarm of Rats Swarm of Rats Martial Melee Equipped Proficient 1 Action 10 Feet [7/23/2023, 9:42:32 PM] Gamemaster HP Updated Mult Apply Undo dr: bludgeoning,piercing,slashing 3-3(16)=0 3-3[16]=0 Calc x1 x1/2 x2 x1/4 Heal [7/23/2023, 9:42:46 PM] Wendal Padfoot Arrow: 18 ➔ 17Consumed: 1Recoverable: 0Recover Items [7/23/2023, 9:42:46 PM] Gamemaster [7/23/2023, 9:42:46 PM] Siemye'il Hoprot Arrow: 20 ➔ 19Consumed: 1Recoverable: 0Recover Items
Report Date
24 Jul 2023
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