Goblinic Autonarchic Collective
"Political debates in the G.A.C. are extremely entertaining not only to watch but to participate in." - Dan the Deathless
Description (TEMP)
A nation located in the hill-covered lands south of Orklin, the G.A.C. is home to all goblinoids. The G.A.C believes heavy in an individual’s power and their government reflects that. At the heart of the Capital, Goba, a massive stadium takes center stage. Here any citizen can come to listen to proposals. The crowd listens to each adjudicate make their case before voting. During the vote the vote that gets the loudest response wins the vote. Each town is not a true town until it has an official meeting place for voting on local issues. On top of that, the G.A.C is heavily focused on exploration. Including being the first nation to discover the Dragon Isles. They use a collection of stations on the numerus hilltops to quickly communicate from one end to the other. This is even more important as traveling by foot though this hilly land takes much time.
The G.A.C has a line of fortified towns and military installations along the northern G.A.C boarder to stop incursion from Orklin.
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Type
Geopolitical, Country
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