The Human Empire is a vast territory encompassing the entire
Great Plains, a grassland that covers thousands of miles. In this land, high walls stand amidst the tall grass to keep out both
Goblin raiders and carnivorous
Dinosaurs. All are welcomed through these borders regardless of race and origin, but magic is carefully documented as the
Humans see it as a way to easily conduct crime and mischief. Some say they are also still superstitious about the rise of another
Warlock in the future that could return the world to a state of chaos.
This area is ruled by a woman named
Catherine Nightbreeze, known in whispers and stories as the Witch Queen because of her powerful spellcasting abilities that allow the creation of demi-level weaponry. She is known for fiercely guarding her people and setting up a long-lasting future for her Empire against internal and external threats. Corruption is sought out with a vengeance and destroyed publicly, earning her both love and fear from her subjects.
The Human Empire is the center of all trade, artisans and
Adventurers alike come here to seek their fortune. One can easily charter passage on a caravan that will take them anywhere on the continent or to the shores south of the
Little Greenwood to go further. If magic is what you want then it can be bought, weapons can be made and knowledge can be found. Grand
Fighters are trained here on a daily basis and spellcasters come to earn degrees at the
Starlit Academy. Due to its location in the center of the continent, it has become a hub of cultures and a melting pot of races that live and work side by side though the area is still settled heavily by those of
Human descent.
Metallic Dragons are often known to visit this area,
Silver and
Orium being the most frequent because of their ties to the
Human race and their history. It wouldn't be out of the question to see a
Metallic Dragon flying away from a large settlement or small towns and seemingly unprotected portions of the empire in their own territory, providing them with protection. There are very few races that the
Humans do not openly try to get along with or welcome into their borders, some quarrels that once stopped diplomacy are slowly beginning to mend. While the Human Empire once held a deep anger towards the
Dwarven Kingdom for what they saw as a distinct lack of involvement during the
Eldritch War, this quarrel has slowly begun to resolve under the purview of Empress
Catherine Nightbreeze and King
Maximus Thunderbeard III.
Demographics & Territory
Around 75% of the population in the Empire is
Human with another 20% being of mixed
Human descent. The remaining 5% is mixed between various races that have decided to call the
Great Plains their home. Because the Human Empire is considered to be the center of trade on the
Northern Continent, there are no lack of travelers from far off lands and countries, exotic races are likely to be seen in the large cities of this country.
The Human Empire resides in their ancestral lands, religious texts and legends indicate that the
Great Plains has always been the home of the
Human species. They define their borders roughly using the
Traveler's Grass and the surrounding forests as natural borders for their lands and have no need to expand them into neighboring regions though there has been talk about expanding onto the
Southern Continent in the future. This territory is divided into 23 areas, each with a ruling Noble save the area
Quick Facts
Population Breakdown
Other Information
around the capital of
Stronghold which is ruled directly by the Empress.
The symbol of the
Nightbreeze Family and their legacy is often a simple drawing of the
Nightbreeze in either black or a blueish-purple color. This insignia can be found on many assets of the
Human Empire, to include armor and weapons.
Military
The
Military of the Human Empire has five major branches that function to provide protection for the towns from other nations and encounters with dangerous monster races, the primary threat of which is
Goblinoid in nature.
The five branches are called: the
Night Guard, the
Black Grass, the
Nightshades, the
Newmoon, and the
Dusk Winds. Each one has a specialization that allows them to be effective during wartime and dangerous combat situations, though the
Night Guard is the most common branch of the military that people in this Empire see on a regular basis. Common attire for the Human Empire's military is dependent upon the branch but a common design theme is the presence of a black flower with four petals, flared out as if in full bloom. This flower is known as a
Nightbreeze and only opens under the light of a moon, during the day it will remain closed and appear as a spring bud.
Foreign Relations
Currently, the Human Empire is not engaged in active warfare with any race or country though they often have trouble with
Goblins that live on the outskirts of the Empire. Because of the
Eldritch War,
Goblinoids hold a significant number of advantages and often come from the forests and mountains to raid smaller towns and merchant caravans which dictates the need for trained forces to protect settlements. Often members of the various branches of the
Military of the Human Empire are spread amongst the most targeted areas, usually along the fringes of the
Great Plains, to provide protection from all who threaten the Empire.
The Human Empire has representatives in every major country of the
Northern Continent, except for the
Dwarven Kingdom, but this is slowly being remedied. These representatives serve as correspondents and handle matters of trade and foreign relations on behalf of the
Empress.
Abroad, the Human Empire has favorable relations with most of their neighbors, being especially close with the
Cradle and the
Elven Kingdom. Trade also flows freely from
Coastland and the
Fairy Kingdom, the only direction trade is sparse but beginning to grow from is the roads leading to the
Dwarven Kingdom. Amongst some in the Human Empire, there are still grudges and bad blood held against the
Dwarves for choices made during the
Eldritch War, but this is something that the current leaders of both nations are slowly attempting to remedy. Even so, this type of diplomacy takes time and takes a monumental shift in thinking on the part of both races.
Outside of the
Northern Continent, the Human Empire has representatives in three other locations for trade and foreign relations. The first of these is the
Fire Islands, a nation of
Nephilim, one is in the
Highland, a large island to the south that is a nation of
Dragonkin, and the final one is a guest in the
Obsidean kingdom of the
Crystal Sands. These relations are less developed than the others but they are favorable in nature with an emphasis on safe travel and trade through these regions.
I love the amount of detail in this. I think my favourite section is the currency, and the fact the coins have little value to collectors. Such a nice detail. :)
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