Born to necromancer parents, Celuriel watched her father disappear and her mother be transformed into a necromantic beast in servitude to the goddess Urgathoa (assisted by her elder sister, Ludrissiel). She helped her sister to transform into a lich, mostly unknowingly/unwillingly, only for Ludrissiel to slay her as part of a dark ritual and raise her as a vetala vampire. Celu has never shared the ritual's purpose nor result with any, and keeps the scar hidden.
Until the party chose to invade her home, Celuriel had barely ever stepped out of the tower her sister kept her imprisoned in. The Lost Ones made a pact with the then-vetala to allow her to free them and herself with a teleportation ritual, and from then on,
Aniks Alas'thil became her guardian. She fought alongside them to claim
Ironfalls from
Ruben Goldblood, willingly set foot in the
Underdark to rescue
Alysia Undria and to try and prevent
Riven Drast from reforging the Spiritblade, and ventured out with them to
the Kingdom of the Galasthin Elves in pursuit of the Unbroken March.
It was this last mission that led to her first major separation from the party.
Talindë Ae'tharis had sealed himself within an ancient temple to the elven goddess
Seren to perform a ritual with the
Sceptre of Aetharis; the party, despite being told by
Saeryn Ki'renna that it was under control, decided to interfere. In the temple's depths, alone and bold,
Pin Whisperbreath came across a devil and, allegedly unknowingly, made a deal.
The devil chose Celuriel as her price, and stole the vetala away to hold her in Hell until such a time as Pin came up with a better exchange. Whilst the party were able to stop (and recruit!)
Talindë Ae'tharis, their search for the
Shard was halted in order to rescue Celuriel from the devil's grasp. Their research led them to the magic-blighted region of
Tenaerul, where even their names were stolen from them, and though it cost little to drag Celuriel's soul back from Hell, the land wasn't so willing to let them leave. A mysterious entity known as the Beauty promised them Celuriel's life back - if they would first defeat a demon.
The group succeeded, losing
Lirien to the land's corruption in the process. Life flowed back to Celuriel, undoing the years of undeath; she returned as both an
elf and a
Champion of Magdh. A Champion of the fey - the first publicly-known fey Champion in centuries. But this was not all: whatever powers the entity had served to also grant the entire party a level of power beyond that any mortal was used to dealing with.
Naturally, Celuriel was overwhelmed. Aniks's presence helped greatly, as did their quick transition from odd friends to a genuine couple.
The party resumed their Shard hunt, and Celuriel joined them. Despite the multiple close calls - including having her intellect wiped by a mind-controlled
LyadrĂ An'thimael and being seized by an immense spiderlike figure - she fought as hard as she could, drawing on Magdh's power when needed. The Shard fell, eventually, and though three deities fell with it and they'd been flung three years forward in time, Celuriel didn't care. They finally had a reprieve.
But the peace couldn't last, and before long, life got complicated again. She stayed close to Aniks as the group rode northwards, to
Iskaldhal, and charged after him when his goddess - Pharasma, goddess of Fate and Death - saw fit to drag him through a portal to her realm. She found herself by him on the black sands bordering the River Styx, and couldn't care less about the surroundings - she had Aniks, and that's what mattered.
Their time in the Boneyard, Pharasma's realm in the Outer Planes, was one of the more calming years of her life. Despite being a fey Champion, the psychopomps lurking in Pharasma's Spire treated her with respect. Whilst Aniks sparred with Pharasma's Herald, the Steward of the Skein, and grew physically stronger, Celuriel studied in the Spire's libraries and listened to the soft susurration of psychopomp speech.
Mrtyu, a formerly-mortal psychopomp usher known best as Death's Consort and Pharasma's first lover, welcomed her to his Garden Anima and offered her counsel on the days where Aniks was not present - but even so, the days she enjoyed most were those where she and Aniks could spend time in each other's company within the city of Spire's Edge.
The peace of the Boneyard ended with the couple's return to the Lost Ones, who had recruited a vampire -
Lukas Falkenrath - in their absence. Celuriel treated him warily at first before realising he was an idiot, and took up a position of odd defence for the new vampire: any subtle hint that they should murder him was met with her heavy glare and stinging rebuke. The shrines and nightmarish adventures weren't something she enjoyed, and the strangers they met were mostly worthless in her eyes (including aforementioned vampire).
There were bright moments in their latest adventures. She was able to spend time in Aniks's company, and they found moments to talk - musing on family, talking about their fates, and about what they wanted to do after. The brightest moment was, of course, when he proposed.
Now, standing knee-deep in the
Harp of Virtue's trials, Celuriel finds herself praying that she and her fiancé will make it out of this place alive.
man, so many of the characters in your world have like. Been Through It. also, great way to get around describing a celtic knot xD
Look they've gotta have SOME reason for being roped into the crazy adventures x) "Vampire living in lich's tower" wasn't even a character I expected them to spare AND NOW SHE'S MARRIED TO THE BLOODY DROW
welcome to my signature! check out istralar!
yep... i feel that one. it's always the most random npcs that become the most important