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Trygve

Trygve

Not much is known about the orc's background, other than he has lived on a farm and worked as a mercenary.   The happy-go-lucky Trygve met the party while escorting Hallie Vérani to her fiancé's household. He ditched this job after demanding and accepting payment from Amelia Ravenclaw and Fionna Shadowfang to instead escort Hallie while accompanying the two friends.   He travels with the party without fully understanding what is going on.   Due to an unfortunate chain of events and much theorizing alone in a very drunken state, Trygve has since made his most pressing goal to keep Hallie safe, even and especially from elements within the adventuring group.

Physical Description

General Physical Condition

A fit, hulking Orc with deep bright green skin and straight, long and wild hair, pristine at all times. A pair of large, pointy tusks grow from his mouth. His body is covered with a wide assortment of scars, some very gruesome, most obscured by his vast amount of chest hair.

Body Features

Deep bright green skin, dense body hair, many and varied scars, a tattoo that takes up most of his left inner forearm.   It has been mentioned by a Faun that this tattoo is worn by an Orc tribe named "Ear Takers".

Facial Features

Two large tusks potrude from his jaw.

Identifying Characteristics

Noticeable long gashes that cover almost the entirety of his right arm. Scarred elements of what appears to be an especially gruesome disfigurement akin to something grating Trygve from his chest to his right shoulder. Trygve possesses a tattooed left forearm.

Physical quirks

Trygve is left handed.

Special abilities

Trygve is a very strong guy. He has no magical aptitude whatsoever.

Apparel & Accessories

He wears practical hard leather armor comprised of a simple leather vest, leather loincloth with fabric side skirts and a strapped arm sleeve worn on the right arm. This armor is an upgrade of his previous one, which had been baldy damaged. The color of his garbs is mostly brown with hints of green. He keeps a couple of pouches on his belt, with a horse shoe for a buckle. He has a book which he consults on occasion.

Specialized Equipment

He always travels with a backpack full of various tools, surrounding himself with various weaponry.

Mental characteristics

Personal history

Trygve has previously lived on a farm, before working as an errant mercenary.

Education

He has worked as a mercenary for a good portion of his life; he has shown to know his way around the wilderness.

Accomplishments & Achievements

Trygve pierced through the chest of Hallie's lover, Jules, with ease, thus ending his life.   He successfully made his bid for the position of Party Leader.   His name is now immortalized in The Large Tankard of Vog Thurum, having a dish - Apples à la Trygve - named after him.   Trygve managed to extort the elf Aire that was being released from prison for 1 gold coin, when he would be released anyway.

Failures & Embarrassments

When he was given a letter to read, he looked at it with a knowing look, nodding wisely, though the letter was upside down.   Unbeknownst to him, the position of Party Leader carries no weight with the other party members.   All of his sugestions were shot down while shopping around with Lyssele and Agathe for a jacket for Agathe, as he kept suggesting clothing with spikes or various metal plating because he found the additions cooler or sexier than the alternatives.   Trygve did not kill a group of people that made veiled and open threats to the well-being of Hallie.   Trygve has, out of fear, told Lyssele how to best kill him if he ever turned on her.

Mental Trauma

He seems to have a diminished intellect or an impediment of some kind.   He does not understand magic.   He was heavily affected when thunder struck near the party.   Trygve does not know that he goes berserk at times.   He has confided in Lyssele that he has no recollection of what happens when that happens, describing it as blinking his eyes and suddenly everything changing. He also shared with her the fear someone has put a spell on him that controls him, thinking the likely suspect to be Amelia.

Intellectual Characteristics

Trygve often mispronounces long words or words he does not know.   He always recalls stories or events he experienced when giving advice or trying to prove a point.   He does not see himself as an Adventurer, but as a Mercenary.

Morality & Philosophy

He has told Kushala that coin has no sin.

Personality Characteristics

Motivation

Despite being simple, Trygve seems to operate on a practical risk-reward basis.   He has a weird moral compass.

Savvies & Ineptitudes

Does not understand magic. He has no apptitude for magic.

Likes & Dislikes

Trygve has shown to like metal spikes or plating in women's clothing.   He appears to not understand and, though he doesn't show it, be somewhat fearful/weary of magic.

Virtues & Personality perks

Attempts to turn every situation he finds himself into a profitable one.

Vices & Personality flaws

Trygve shuts himself away from others when he is angry.

Personality Quirks

When forcing himself act calm, he always has a tell, such as a twitching eye or a face that screams "murder"

Hygiene

Trygve tries to keep his gear in the best condition he can.

Social

Social Aptitude

He appears to be a dimwitted individual, somewhat worryingly carefree.   He boasts a lot when he knows something other people don't and employs numerous eloquent expressions which he doesn't grasp in the slightest, but appears to have heard in similar situations before.   There appears to be something of a duality to Trygve, as he often appears to prefer talking and making friends, but being quite unhinged in battle.

Speech

He will repeatedly snap his fingers when recalling some word used or thinking about a subject, then pointing at the person he is talking to when he finally remembers, or to whomever said what he was trying to say.
Species
Orc
Children
Gender
Male
Eyes
Dark Brown
Hair
Straight black hair, lower back long
Height
2.5m
Weight
150.2 Kg
Quotes & Catchphrases
Pointing at himself - "Leader".
Known Languages
Common, Orcish

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