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Gnoll

Description

  Gnolls are tall humanoids of about 7 feet in height though they’re also lean making them quick. They weigh about 300 pounds and have the head of a hyena. They’re covered in brownish fur and have grey, blotchy skin. Some believe that gnolls trace their ancestry back to demons, which may explain some of the demonic features they have such as talons, red eyes or black fur with orange splotches.   Gnoll females are almost indistinguishable from male gnolls without close physical inspection or unless they’re pregnant or nursing. Gnolls do not have a long lifespan for humanoids, living for about 30 years before dying naturally.

Personality

  Gnolls take on the attributes of Yeenoghu in that their only desire is to slaughter. The only time a gnoll will have its murderous desires sated might be after murdering an entire settlement, even then, within a few days, the gnoll’s bloodlust will have returned with the same insatiable desire as before. Gnolls rarely sleep so their mission for death rarely rests either other than to fashion weapons and armour from the bodies of their victimes. Gnolls know only 3 concepts; strength, hunger and fear.

Culture

  Yeenoghu is perhaps the most active demon lord on the mortal plane, exacting slaughter on a regular basis. To continue his vision for total annihilation, Yeenoghu will grant his followers omens in the form of dreams, signs and visions. Because of this, gnolls have an inbuilt instinct to look for such omens as they go about their slaughter. Often, these will be seen from the blood spatter or the entrails of an intelligent humanoid they’ve been making a meal of, the sight of an arrow in flight or the sounds of howling or cackling from some indiscernible source.   Gnolls seek only to kill as many creatures as they can; they know no glory or honour so they’re generally uninterested in fighting creatures that can fight back. If they’re killed, a gnoll can no longer enact Yeenoghu’s desire for slaughter and if they’re distracted by a protracted battle, their effectiveness at killing more people is diminished. This is why it is best to seek fortification in order to avoid a gnoll attack.   Gnolls are not intellectual creatures and have little desire for items of great monetary value or attractive appearance. The only value they see is in an object’s ability to cause destruction. This means that gnolls care little for treasure and will even leave it behind (as long as it’s robust enough to survive their careless handling). The only treasures gnolls might keep are weapons that they might have looted.   Gnolls have a rudimentary form of language that consists of howls, cackles and whines as well as some expressions that convey basic meanings. Other than basic commands or concepts, gnolls have little use for complex language. On the occassions that gnoll leaders need to communicate with their demon overlords, they use a broken form of abyssal given to them by Yeenoghu. This can even be used to write messages, though gnoll language has no written form.

Battle Tactics

  While gnolls may appear to throw themselves headlong into combat, they do possess some level of cunning that allows them to use certain tactics. Although they tend to prey on the weak, when an omen commands them to attack stronger enemies, they tend to use sheer strength in numbers to overwhelm their foes. If a stronghold needs overcoming, gnolls will literally clamber over their dead in order to climb its walls.   Gnolls are able to replenish their numbers through hyenas that consume the corpses of the creatures they’ve slaughtered. Gnolls will tend to keep moving far and wide in order to spread the death and destruction they sow, but also in order to replenish their ranks.   Most gnolls have a bow and arrow which they use to shoot down fleeing prey. An injured victim is easier to catch than a healthy one. Some gnolls will even set their arrows alight to creating burning arrows which can be used to cut off an escape route, though most gnolls aren’t intelligent enough for such tactics.   Gnolls are an enemy to everyone and most creatures do not want them in their territory, for this reason, gnolls try to maintain some level of discretion. This is accomplished by being constantly on the move, never settling long enough for an organised attack to be made against them. They try to leave no survivors at the places they attack and, if a hunting ground becomes too well-defended, they will travel to less dangerous areas.

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