Elleroc, The Patron Savant
Alignment: True Neutral
Major Spheres of Influence: Civilization, Invention, Wealth
Minor Spheres of Influence: Merriment, The Arts, Music, Great Works
Suggested Domain(s): Forge, Knowledge
Followers: Most City Dwellers, Scientists, Architects, Artists, Engineers, Merchants
Symbol: The World Pillar
The goddess of civilization, Elleroc oversees all that makes civilization function and worth building. His forums appear often in major cities where the Lyrean gods are following, often sitting in places of science, art, or before great constructions. Most of those who live in cities are drawn to Elleroc because he offers the promise of technology and dedication to works of human greatness. Many great projects are dedicated to him, and those looking to build wealth often come to Elleroc in hopes of embarking on a profitable endeavor.
Major Spheres of Influence: Civilization, Invention, Wealth
Minor Spheres of Influence: Merriment, The Arts, Music, Great Works
Suggested Domain(s): Forge, Knowledge
Followers: Most City Dwellers, Scientists, Architects, Artists, Engineers, Merchants
Symbol: The World Pillar
The goddess of civilization, Elleroc oversees all that makes civilization function and worth building. His forums appear often in major cities where the Lyrean gods are following, often sitting in places of science, art, or before great constructions. Most of those who live in cities are drawn to Elleroc because he offers the promise of technology and dedication to works of human greatness. Many great projects are dedicated to him, and those looking to build wealth often come to Elleroc in hopes of embarking on a profitable endeavor.
Manifestations:
Accounts suggest that manifestations of Elleroc generally tend to be in the form of a lavishly dressed scholar or patron, though closer inspection might reveal that various parts of his body are made of stone and metal contraptions. His ethers are common in large cities and can be found often near palaces, statues, marketplaces, and factories.Commandments:
- Building great things is tantamount to setting ourselves apart from the primitivity of our past. Build as a testament to the future and people's progress into more self-actualized beings.
- Technology must be funded and put to use in the world. Do everything in your power to create, and if you are unable to do so, give those who can create the tools and funding to get the job done.
- Disputes and disagreements must be resolved in civil ways, such as over drinks, or over friendly discussion. Violence is a barbaric tool and a last resort to conflict resolution.
- Cherish failure for it is the heart of innovation. No project is great if there is no looming risk of failure associated with it.
Religions
Children
Comments