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Bugbear Chief

The Bugbear Chief is not always the largest of the species, but is always the most intelligent one in its war band. Chieftains who are not the largest or fiercest warriors use cunning and guile to keep the band working towards its goal of staying alive, fed and with treasure.   For more information see the article BUGBEAR.    
A Bugbear Chief by dmdave

Basic Information

Anatomy

Humanoid (Goblinoid) Bugbear:

Additional Information

Perception and Sensory Capabilities

  • Darkvision 60ft, and 
  • Passive Perception 11.

Civilization and Culture

Major Language Groups and Dialects

A Bugbear Chieftain by esther
Genetic Ancestor(s)
Origin/Ancestry
Humanoid (Goblinoid) Bugbear


Cover image: A Bugbear Chieftain by esther

BUGBEAR CHIEF CR: 3 (700XP)

Medium humanoid (goblinoid), chaotic evil
Armor Class: 17 (Chain Shirt & Shield)
Hit Points: 65 (10D8+20)
Speed: 30 ft

STR

17 +3

DEX

14 +2

CON

14 +2

INT

11 +0

WIS

12 +1

CHA

11 +0

Skills: INTIMIDATION +2, STEALTH +6 & SURVIVAL +3.
Senses: Darkvision 60ft & Passive Perception 11.
Languages: Goblin & Kelldorian (Common)
Challenge Rating: 3 (700XP)

BRUTE:

  A MELEE WEAPON DEALS ONE EXTRA DIE OF ITS DAMAGE WHEN THE BUGBEAR HITS WITH IT (INCLUDED IN THE ATTACK).    

HEART OF HRUGGEK:

  THE BUGBEAR HAS ADVANTAGE ON SAVING THROWS AGAINST BEING CHARMED, FRIGHTENED, PARALYZED, POISONED, STUNNED, OR PUT TO SLEEP.    

SURPRISE ATTACK:

  IF THE BUGBEAR SURPRISES A CREATURE AND HITS IT WITH AN ATTACK DURING THE FIRST ROUND OF COMBAT, THE TARGET TAKES AN EXTRA 7 (2D6) DAMAGE FROM THE ATTACK.

Actions

MULTIATTACK:

  THE BUGBEAR MAKES TWO MELEE ATTACKS.    

MORNINGSTAR OR MACE:

    MELEE WEAPON ATTACK: +5 TO HIT, REACH 5FT, ONE TARGET. HIT 12 (2D8+3) PIERCING/BLUDGEONING DAMAGE.    

JAVELIN:

  MELEE OR RANGED WEAPON ATTACK: +5 TO HIT, REACH 5FT OR RANGE 30/120FT, ONE TARGET. HIT: 10 (2D6+3) PIERCING DAMAGE IN MELEE OR 6 (1D6+3) PIERCING DAMAGE AT RANGE.

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