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Zombie

Additional Information

Perception and Sensory Capabilities

Darkvision 60ft,Passive Perception 8

Civilization and Culture

Major Language Groups and Dialects

Understands all languages it knew in life, but cannot speak.
Origin/Ancestry
Undead (Humanoid)

ZOMBIE CR: 1/4 (50XP)

Medium undead, neutral evil
Armor Class: 8
Hit Points: 22 (3D8+9)
Speed: 20 ft

STR

13 +1

DEX

6 -2

CON

16 +3

INT

3 -4

WIS

6 -2

CHA

5 -3

Saving Throws: WISDOM +0.
Damage Immunities: Poison
Condition Immunities: Poisoned
Senses: Darkvision 60ft,Passive Perception 8
Languages: Understands all languages it knew in life, but cannot speak.
Challenge Rating: 1/4 (50XP)

UNDEAD FORTITUDE: 

  IF DAMAGE REDUCES THE ZOMBIE TO 0 HIT POINTS, IT MUST MAKE A CONSTITUTION SAVING THROW WITH A DC OF 5 + THE DAMAGE TAKEN, UNLESS THE DAMAGE IS RADIANT OR FROM A CRITICAL HIT. ON A SUCCESS, THE ZOMBIE DROPS TO 1 HIT POINT INSTEAD.    

Actions

SLAM: 

  MELEE WEAPON ATTACK: +3 TO HIT, REACH 5FT, ONE TARGET. HIT: 4 (1D6+1) BLUDGEONING DAMAGE.   OR BY WEAPON TYPE.

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