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Menreiki

Menreiki

A yokai created from numerous masks gaining sentience and coalescing into a yokai whose personality and emotions are contained within the masks. Their high emotional attunement make them perfect choices for any charisma based spellcasting classes, though are also suitable for wizard as well.   Menreiki are extremly rare, requiring a strong coalesence of factors to be created since tthe emotions of masks in close proximity are required. Due to this they are often lonely and isolated, having a difficulty connected to others since they can only express their emotions with their masks, creating a powerful barrier to connection. Despite being powerful, these Menreiki rarely find the avenues to be useful to others, and are more likely to be unexpected wild cards desperately seeking an emotional connection they are unlikely to ever find in the cruel Reikai
ability score increase: +2 CHA, +1 INT
age: Immortal
Size: Medium
speed: 30
Languages: Japanese
race features:
Darkvision   Expressionless - The Menreiki itself cannot show its emotions on its face, but rather communicates its feelings through its masks. Were any of these masks seperated from the menreiki, they would become unable to experience that emotion, likely suffering some manner of negative consequence as a result   Mood of the Masks - You gain different effects depending on your mood. You are under the effects of two emotions at once, use a D8 to determine how your character is feeling that day, and use these two effect until your next long rest.  
  • Joy - Reduce damage from attacks by half your proficiency rounded up
  • Anger - You can choose to reroll your damage dice if you don't like them, but must take the new rolls
  • Sadness - You can use your reaction to force an attacker targeting you to roll a d20. On a 10 or lower that enemy is forced to target another creature, unless you are the only creature they can target
  • Fear - You gain the ability to disengage as a bonus action (or as a free action if you are a rogue), and double movement immediately after using disengage
  • Surprise - Before the first creature in the initiative lineup takes their turn, you are able to make a single attack with a weapon to cantrip.
  • Embarrassment - On your turn you are able to hide as a bonus action, and gain advantage of stealth checks to do so.
  • Disgust - Each targeted attack you make that hits will push back the targeted creature 15 feet
  • Determined - You are immune to magically induced conditions and gain advantage on wisdom saves
  • Special Feat: Emotional Sponge - Menreiki
    The masks of the Menreiki carry a magical energy aura around them, and float in circles surrounding the menreiki.

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