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Meraud

An exceptionally powerful and learned wizard, Meraud blended devastating fire magics together with seemingly impregnable defenses, making himself an invaluable member of the Thirteen.  Where he gained his incredible repertoire is not known, though some historians speculate that he trained with Arkaine in the days when magic was in it's infancy.

A consummate planner and thinker, there was no obstacle Meraud could not overcome, given the time to analyze the situation.  He was meticulous and precise, often having plans so complex that a single hitch could botch the entire thing...were it not for the dozen fallbacks and failsafes he had accounted for.

Divine Domains

Meraud is the only deity with any dominion over the domain of the Arcane, and the vast majority of his clerics practice within it's bounds.  A small minority have devoted themselves to the domain of knowledge, an homage to Meraud's youth spent learning his arcane craft.

Very few paladins devote themselves to his service, as the ideals of magic and knowledge generally conflict with their more martial desires.  However, many budding sorcerers, especially those who practice Pyromancy, find themselves drawn to his unique beliefs.

Holy Books & Codes

Under heavy guard, Meraud's spellbook resides on display within the Shrine of the World Dragon.  Several attempts have been made over the years by various entities to acquire it, but each has been rebuffed by members of The Sons of the Wastes.

Divine Symbols & Sigils

Meraud is, most often, symbolized by the depiction of a howling wolf, a fitting description of a man who was often acting as a lone wolf, enacting his plans with little or no assistance.
Divine Classification
Deity
Children

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