Elder Owl
Elder Owl
The Elder Owl is a disgraced diety, credited with the creation of Keyrae's natural landscapes, the wildlife and the flow of time. They were shunned by the rest of their pantheon and fled to the First World, becoming an archfae. from there they still had influence over Keyrae, if indirectly, but could also control their environment in the First World, and didn't need to associate with their fellow gods. As is often the case with fae and archfae, The Elder Owl went to great lengths to conceil their true name and ensure it was lost to time.
Divine Domains
- Nature
- Plantlife
- Leeshies
- Wild animals
- The flow of time
Divine Goals & Aspirations
The Elder Owl's end goal is to return Keyrae to its true, natural state, devoid of civilisation. They plan to use fae to destroy society on Keyrae and return it to its natural state.
Physical Description
General Physical Condition
The Elder Owl has been known to change their form to suit their needs, but they have 3 that they are most fond of.
Their favoured form is that of a gigantic black owlbear, but they have also been known to manifest themself as a giant owl or even a Zomok on rare occations
Divine Classification
Archfae/God
Religions
Alignment
Neutral Evil
Realm
Church/Cult
Children
Pronouns
They/Them
- Maintain the Inherent chaotic nature of the natural world
- Never take more that what nature can give
- Protect that natural world from any who would do it harm (knowingly or not)
- Punish any who would break these rules
- Allow Harm to come to any natural area of wilderness, or cause that damage yourself
- Kill an animal for anything other than self defence or for sustenance
- Remove an element or indigenous species from its natural enviroment.
- Allow the abuse of recources
Devotee Benefits
Remove these ads. Join the Worldbuilders Guild
Comments