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Elder Owl

Elder Owl

The Elder Owl is a disgraced diety, credited with the creation of Keyrae's natural landscapes, the wildlife and the flow of time. They were shunned by the rest of their pantheon and fled to the First World, becoming an archfae. from there they still had influence over Keyrae, if indirectly, but could also control their environment in the First World, and didn't need to associate with their fellow gods. As is often the case with fae and archfae, The Elder Owl went to great lengths to conceil their true name and ensure it was lost to time.

Divine Domains

  • Nature
  • Plantlife
  • Leeshies
  • Wild animals
  • The flow of time

Divine Goals & Aspirations

The Elder Owl's end goal is to return Keyrae to its true, natural state, devoid of civilisation. They plan to use fae to destroy society on Keyrae and return it to its natural state.

Physical Description

General Physical Condition

The Elder Owl has been known to change their form to suit their needs, but they have 3 that they are most fond of.   Their favoured form is that of a gigantic black owlbear, but they have also been known to manifest themself as a giant owl or even a Zomok on rare occations
Divine Classification
Archfae/God
Alignment
Neutral Evil
Children
Pronouns
They/Them
Edicts
  • Maintain the Inherent chaotic nature of the natural world
  • Never take more that what nature can give
  • Protect that natural world from any who would do it harm (knowingly or not)
  • Punish any who would break these rules
Anathema
  • Allow Harm to come to any natural area of wilderness, or cause that damage yourself
  • Kill an animal for anything other than self defence or for sustenance
  • Remove an element or indigenous species from its natural enviroment.
  • Allow the abuse of recources
Follower Alignments
AlignmentChart_ElderOwl.png
 

Devotee Benefits

Divine Font
Harm or heal
Divine Skill
Nature
Favored Weapon
Staff
Domains
Nature, Plantlife, Leeshies, animals
Cleric Spells
1st Tanglefoot, 2nd Animal Form, 5th Plant form

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