Sivatag Orc
The orcs of Sivatag are a rugged people, living in harsh conditions with little freshwater. Primarily nomadic, these orcs wander Sivatag, primarily surviving by herding camels and hunting game.
Culture
Major language groups and dialects
Shared customary codes and values
Nomadic Life
Orcish life is centered around the camel and the yurt. Traveling vast distances, bands of orcs will carry their belongings on camels across the desert. These camels provide sustenance to the orcs as well as transportation. Yurts are circular tents, made up of wooden or bone lattice covered in either hide or wool felt. Orcs use seal oil lamps for warmth and light during the night.Conflict
I am against my brother, my brother and I are against my cousin, my cousin and I are against the stranger. - Orcish ProverbThe above proverb summarizes orcish life, with orcs commonly warring amongst themselves. Bands of the same clan skirmish with one another, but will unite against an outside threat from another tribe.
Honor
The concept of honor is important among orcs, with those who fail to uphold their duty to family, clan, tribe, etc. are shunned from society. Those who commit serious transgressions are exiled, being branded with a large X across their foreheads. These orcs and their descendants are called the Zintelen, living in the most inhospitable parts of the desert.Religion
Orcs worship Orozlan , a powerful chimera locked away in the Otherworld. Orozlan has three heads, only one of which is awake at a time. Each head represents a different facet of life, granting boons to its worshippers. The goat represents life, worshiped by shepherds and parents. The lion represents honor and glory, worshiped by tribal leaders and warriors. The dragon signifies rage and strength, venerated by the most violent of orcs. Upon death, orcs join Orozlan in the Otherworld, resting until they are reborn to battle on.Eternal Cycle
Each head of Orozlan remains awake for 60-70 years before falling into a deep slumber. This cycle greatly influences the orcs. The current cycle is Or (Goat), wherein orcish populations grow, preferring trade over violence. This is followed by Lan (Lion), in which the orcish tribes band together to launch large assaults on nations bordering Sivatag. The final period is Oz (Dragon), in which orcs turn against one another, fighting for territory and plunder. Orcs dream of the Great Awakening, in which Orozlan is returned to the material plane, fully awakened with all heads working together.Major organizations
The orcs of Sivatag are nomadic, moving across the desert in small bands. Through familial ties, these bands makeup a clan, which in turn with other clans make up a tribe. Five tribes roam Sivatag, each with their own unique cultural heritage. Orcs without a tribe are termed the Zintelen, living on the outskirts of society. Elder orcs proficient with magic join the Wise Ones, a pan-tribal organization that provides guidance to tribal leaders.
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