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Zorth

Quarter Master

"Why. Doesn't. This. Belt. COME OFF!" - Zorth
Zorth was more openminded than the rest of Brimhaven. Their narrow vision on the rest of Aurleen did not fit with what Zorth had experienced. Asking questions and being interested in other races and places outside of Brimhaven made Zorth an outcast. He did not have any friends growing up. His mother died at birth and his father has never really recovered from this.
His life changed for the better when he finally decided to get as far away from Brimhaven as possible. He ventured North of the Three Mountains, across the Grizzly Hills. The first human settlement Zorth came across was Strutholm. Here, all races are accepted and welcome. This was what Zorth had envisioned what life was supposed to be. He got a job as storehouse worker and made some friends along the way. The years passed as zorth had worked himself up to the top and became the owner of the storehouse, making decent money.
When Zorth fell ill he left the business to his friend, Tom. Zorth ventured to Redmond as Erryn had offered to help Zorth when he saw him ill. It took months for Zorth to recover, but when he did he was rejuvenated. King Graham told him there was an adventuring group called Team Treebark, who came into possession of a newly constructed keep. He asked if Zorth wanted to become the new Quarter Master. He accepted the task.

Mental characteristics

Employment

The Quarter Master of Arbor Keep.
Current Location
Date of Birth
360
Children
Gender
Male
Eyes
Dark Brown
Hair
Grey
Skin Tone/Pigmentation
Dark Green

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