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Arbor Keep

Arbor Keep lies south of Blight Forest and about 3 miles northeast of the Khala Jari Desert. It is owned by Team Treebark. The keep serves as a home to many refugees from Bright Keep. Constructions are still ongoing.

Purpose / Function

The goal is for Arbor Keep to become a safe haven and a strong military advantage in the defense of Aurleen

Denizens

Zorth, quartermaster
Brenn, N'emundill's apprentice
Jadrissa Brightsmile, druid responsible for wildkeep
Natasja 'Shinehouse', housekeeper
Tink, siege workshop master
Derek, cook

Architecture

Arbor Keep is built on a rock and mainly consists out of stone and wood

History

Arbor Keep was previously an abandoned ruin. The ownership was granted to Team Treebark by King Graham after their victory in the Siege of Mossvile

by Nicola Abbate

Type
Keep
Parent Location
Owning Organization
Characters in Location


Cover image: by Nicola Abbate

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