There is a Problem
As you arrive, you see the door of the townhouse is ajar, and the interior is dark.
Presumably, he will be extremely cautious, and that should play out. In the end, he needs to enter the structure in some way. Once inside:
The room is utterly dark. You see flickers of light through cracks in the shuttered windows, but there simply isn't enough light to be able to see. There is an oppressive silence, as if creation itself refuses sound in this space. A voice, calm, speaks. "Lâinus Telvus Thelarius. R̂omr̂eltius. Unproven trainee. Scion of House Telvum Thelarium. Which of these identities is yours, I wonder? Which will be your identity a month hence? Perhaps we have means to discover that.
"There is a problem. A problem that uniquely, of all our operatives, involves you. Our masters owned an object. It was an object they had secured, they thought. They had placed it in a vault in the Gelbidinia Sodinor."
"Their faith in those who operate that place was misplaced. Their item was stolen, you see. It is gone. It is beyond their reach, for the time being. Our masters find that a minor inconvenience. What concerns them more is that your father was responsible for the item. Your family. How can we trust an operative whose family has failed us? Can we trust such an operative?"
"We shall find out. And we shall do it in a way that demonstrates your own loyalty to us. Your grandmother, Coela, has a secret. You will learn it. You are not to confront her, only to learn her secret. Once you have done so, await further instruction."
3/9/2024
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