Kelvos

Kelvos

Physical Description

General Physical Condition

Lean elven muscle.

Body Features

Extensive burn scarring across entire body below the neck.

Facial Features

Short beard. Strong nose.

Identifying Characteristics

Burn scars across body.

Physical quirks

Slight limp on left leg.

Special abilities

Paladin, Oath of Conquest - 11th Level

Apparel & Accessories

Heavily armed and armored at all times possible.

Specialized Equipment

Mental characteristics

Sexuality

Straight

Education

Taught to be a businessman by his father, he has a better education than most peasants.

Employment

  • Tavern and Inn Keeper (Formerly)
  • Adventurer

Accomplishments & Achievements

Failures & Embarrassments

  • Failed to live up to his father's expectations before his passing.
  • Failed to protect his family.
  • Failed to protect Sirna from The Patriarch in first meeting.
  • Failed to protect Ciri , resulting in facial burn scars.
  • Failed to protect Sirna from The Patriarch in second meeting.
  • Was absent in the contract negotiation with The Patriarch .
  • Was comatose in the Gauntlet of Regret , leaving his party to fend for themselves against the Guardian Naga.
  • PTSD is becoming a risk to the party.

Mental Trauma

  • Kelvos suffers from PTSD from the burning of his home town and the loss of his wife and children therein. Most symptoms have been resolved, though it has left mental scars.
  • Kelvos is "quietly" dealing with an existential crisis brought on by his use of the Gauntlet of Regret -- a reality bending magical artifact. He has severe reactions to anything that feels out of the ordinary and queries of wishes or desires.
  • Intellectual Characteristics

    • Autonomy
    • Fair-Minded
    • Courage
    • Perseverence
    • Integrity

    Morality & Philosophy

    "Those who venerate savagery will die savagely."
    • It is the utmost responsibility of the strong to protect the weak.
    • Those who threaten the safety of the innocent must be destroyed.
    • Theft is usually a necessity.
    • A promise is binding.
    • Mercy cannot be afforded to those who would not offer it to another.

    Personality Characteristics

    Motivation

    Seeks to create a place of peace by killing all who would oppose it. Has hopes of reviving his lost family.

    Virtues & Personality perks

    Places value in loyalty and respect in marriage and protection and nuturing of one's children.

    Vices & Personality flaws

    • Stubborn.
    • More likely to resort to brute force over tactics in a fight.
    • Mental trauma.
    • Violent, rutheless, and bloodthirsty.

    Personality Quirks

    Developed a habbit of fiddling with and flexing his hand wielding the Gauntlet of Regret .

    Hygiene

    Battles are messy and blood is intimidating. Otherwise values good hygiene practices.

    Representation & Legacy

    His only remaining legacy is that of blood and Death.

    Social

    Family Ties

    All other family deceased.

    Religious Views

    "A god who refuses to build their own temples and keep their peoples safe does not deserve worship."  
    • A Chosen of Tyr.
    • Working for Hel.

    Social Aptitude

    Former social butterfly; currently silently intimidating. Can be remarkably charming and persuasive when the time calls for charming and persuasive.

    Mannerisms

    Quiet. Thoughtful.

    Speech

    Reserved. Monotone and emotionless unless with close friends and family.

    Relationships

    Jein Cenar-Kels

    Wife (Vital)

    Towards Kelvos

    5
    5

    Frank


    Kelvos

    Husband (Vital)

    Towards Jein Cenar-Kels

    5
    5

    Frank


    Legal Status

    Deceased

    Wealth & Financial state

    A broken man who finds his destiny. By blood and blade, he is sworn to break the bodies and minds of evil and protect the innocent. He fights violence with ultra-violence in the name of justice and in hopes of bringing his family back from the dead.

    View Character Profile
    Alignment
    Lawful Neutral
    Current Status
    Falling apart
    Current Location
    Species
    Honorary & Occupational Titles
    • Helwalker
    • Immortal Slayer
    • Conquerer of the Gauntlet
    Age
    72
    Date of Birth
    Petra 36, 6912
    Circumstances of Birth
    Unexpected pregnancy
    Birthplace
    Jeff, Hivendelge
    Family
    Spouses
    Siblings
    Current Residence
    Irenovrata, Hivendelge
    Pronouns
    he/him
    Sex
    Male
    Gender
    Man
    Presentation
    Masculine
    Eyes
    Blue-Grey
    Hair
    Brown, short with short beard
    Skin Tone/Pigmentation
    Light
    Height
    6'1"
    Weight
    190lb
    Quotes & Catchphrases
    • "Submit!"
    • "I'm not the one that dies."
    Belief/Deity
    Chosen of Tyr
    Aligned Organization
    Known Languages
    • Celestial (learned in attempt to speak to the gods)
    • Common
    • Dwarvish (learned as a tavernkeep)
    • Elvish (learned from father)
    • Sylvan (learned from Sirna, a party member)
    Ruled Locations

    Combat Analysis
    Osmi 32, 6984

    Haven't had much to write about lately, which is good. Boring is good. We're a day away from Ciri's tribe now and I'll be glad to stop traveling; we've had enough of that for a lifetime it feels.
      While camping in a cave, we were attacked by a wizard with face tentacles and what it referred to as its child -- a massive ugly worm that spit acidic gas. They had a bunch of rats with exposed brains ahead of them, but they were inconsequential. I've got time on watch, so I figure I might as well write some thoughts about the fight. I think we'll be safe for tonight.
     
  • My use of my "Helfire Blitz" spell was less than useful. I had hoped to split the battlefield, but it only worked against us. I assumed the rats would be more of an issue and had hoped to keep them off the ranged of our group.
  • "Helfire Blade" worked as well as I had hoped. It seemed to hit hard and sear with the burning inferno of my conviction. I may grow to rely on it.
  • We needed to spread out more. When the worm spit acid, it hit essentially everyone. I think setting up a standard spread would benefit us against any form of area attacks.
  • Communication could use improvement.
  • The tentacle wizard almost destroyed me in a single hit; if not for a quick parry, I may have been Disintegrated. We should look into getting a form of Counterspell to prevent stronger spells in the future.
  • Skipy made a great play with Suggestion, but our communication failed afterward. He called it out, but word didn't reach the others. This is, at least, a failing on my part. We should work to repeat all callouts as we hear them to pass word down to the others.
  • Consider creating a party language? Keeps enemies from hearing our callouts.
  • Sirna's area spells hurt and she has become complacent in that it does a lot of damage without realizing it is hurting us too. I should speak to her on this. She may need to learn some single target spells or learn when and where to use area spells instead of relying on them.
  • Need a way to shake party members out of spell effects. We got lucky and everyone came to quickly, but next time may not be as fortuitous.
  • -Aurora hit the wizard with one hell of a spell -- made it go invisible and run. I should ask her about that. It was good.
    -On that note, we should look into something to see through invisibility. Relying on my short-ranged divine senses is a sure way to fail.
  • Consider moving Ciri to second-in-line? Having her in the front lines caused her to get hit and lose her concentration on spells. I don't believe she will like this suggestion.
  • I worry Rhees did not prioritize the party over me. I will watch her and decide if I should speak with her about it.
  • We need a tactician -- someone who makes the calls for the fight -- and we need to follow without question. I know they will look to me, but I do not believe I can promise the control and discipline required for this role. If I must step into those shoes, I can, but I should rather someone else be able to step up. A line of command would not be a bad idea, even if I had to be the head.
  • I Need Help
    Osmi 16, 6984

    I thought I was doing okay, but I'm really not.   Auntie Polly visited us yesterday and, after a nice conversation, she told Ciri that her sister was in danger. No one hesitated: we packed and ran. I couldn't talk Rhees out of going and I immediately fucked it up.   I asked Ciri for the letter I had written. "To Family." "If you are reading this, I am dead." Fuck.   I said a lot in those letters. I really hope they can find enough peace to stop and actually hang up their weapons some day.   I put too much responsibility on Ciri. She didn't deserve all that I've asked of her, but I don't have anyone else. I can't look Rhees in the eyes and she's the only other person I can be vulnerable with.   I really fucked it up for Sirna. Right now, she can't even go home because of me. If I died, they could've sent the Gauntlet back and said I did it without their knowledge. Now we're enemies of the state and I don't know if I can fix it. Cameron says if I get the Gauntlet to one of the royal families, all will be forgiven but I don't know if I trust it. I was so proud of her facing her fears and now all I just worry that I'm becoming one of those fears.   Skipy... you're too young to be doing this. I get that you're an ancient dragon, but you lost that memory and experience. I'm sorry I'm asking you to grow up so fast.   Rheesa... I can't. I try to remember what I wrote and my chest hurts and my throat burns and I can't see or breathe and that restless itch starts screaming in my head and the fire's back and Freya is asking me to make a choice and t I can't.   I don't remember what exactly happened, but I heard them whispering when I went back to the tent. I was yelling for Freya, I think. I can assume I was back in the fire alone and trying to get out.   I do remember Ciri bruising my jaw though. I spun around ready to fight again and... there was no fire. I saw Ciri and I was back and I I keep looking at the words and I don't know what to say. I broke. I fell into a mumbling mess a few steps above curled into a fetal position. I'm glad. I would've killed her if I didn't.   Rhees gave me some tea to sleep and I went out fast. I barely remember crawling into the cart. The day was a blur until watch that night. I knew I wasn't sleeping, so now I'm writing and waiting for Ciri to wake up so I can make another mistake and hope she can keep my head on straight. I'm not okay. I don't know what to do. I need to be better and I don't know how. I'm scared. I don't want to hurt this family too.   I just need to keep it together long enough to help Ciri's sister. After that if I'm not better I should turn myself in to the crown. I can't keep fucking up these kids' lives. I'm sorry if I have to run away again, Rhees.

    Home
    Osmi 14, 6984

    I found this journal in the house Rhees made for me. I don't know why she left it for me, but maybe I can try to put some thoughts on paper and keep my shit together. Alcohol is making me talkative.   I woke up a couple days ago -- Osmi 11 -- and I panicked. I went from normal life to killer in a moment and then I woke up to Rhees alive again and Ciri was there and it was so loud and nothing made sense. I stabbed Ciri. They were able to talk me down, but I don't even know if this is real anymore. The Gauntlet fucked with my sense of reality: I woke up and yesterday was years ago and today was months from now and everything was a lifetime or two ago. I can't even understand how I could figure out what's real; if the Gauntlet can make me forget, then it could make me have fake memories -- I might not even actually be Kelvos.   They talked me down. I wasn't in the fire anymore and I could finally let go and shut down. I wanted more than anything to just lay down and finally let go; the naga was killable and I did my part. I got that itch in the back of my head again and the restlessness creped back and I wanted that naga's head: I wanted to fight and kill it. I decided to turn off, stop thinking, and wait for the fucker. A lot of what happened is a blur and then Freya whispered in my head, "it's heeereee..."   I hate to admit it, but it felt so fucking good to have a sword in my hand again. My mind was empty and I could funnel all that suffering on some disgusting filth that deserves it more than me. I think I might be an addict. I need to fight and bleed or nothing feels right; I felt it before the Gauntlet but now it's always there like I need another drink of violence. Every fight makes me want it again and more and again and more... I didn't see Rhees fall and I didn't care that Ciri got swallowed: I just wanted to hit the fucker one more time. I'm just glad I snapped out of it enough once Ciri blasted that snake open -- I was able to get to Rhees before the acid permanently blinded her. The Gauntlet really made it clear that if this really is real, then I can't be who I was anymore.   I was able to talk to Rhees and say a lot that I haven't been able to since I left. She took the apology better than I did. When I looked at her I was back in the fire again and I broke. I don't think she fully understood why I broke down. How do you tell someone "I killed you without a second thought and without a feeling" without being a piece of shit? I don't want to be that part of me, but he's the one that got me this far.   Today was good. I cooked up the Tavern Classic: pot roast. Besides the lies in the Gauntlet, I haven't been able to cook for family, drink, laugh, smile... it's been too long... Had a heart-to-heart with Sirna. I'm glad I kept it together through that because I can't let her see me break. She doesn't know what evil is and is going through some teenage issues that a father should have helped her through when she was actually a teenager. I tried to tell her, but the words just didn't work right. I talked about the one dream in the Gauntlet to let her know that I see her as if she were my daughter -- an older sister to my kids. If I could adopt her without it being weird, I would. I don't think I said anything right to her, but she at least joined the family dinner after that.   I missed Rhees' smile. I forgot how much alcohol hits her, but it was good to see her happy with this new little family I've found. Her laugh is louder than I remembered.   Just in case I start to forget, I want to write down the dream in the Gauntlet. I had been struggling with sleep: no dreams, just lie down, close my eyes, then wake up and get back to work. I confided in her as I would and we got me away from the tavern for a few days. That first night she gave me a brew to help me sleep and dream specifically. The next night she gave me some hard hallucinogens, but this isn't about that. I was sitting at a new tavern with the family. Rhees was beside me with her muddy boots on the fucking table again, but I was comfortable in pajamas with my slippers right there next to her boots so I let it slide. We were joking and laughing and sharing stories while the kids played. Bron was with his sister -- a blue tiefling with antlers and horns, who I now remember was Sirna -- learning how to use a sword (we insisted he start with a dagger though). Belle was sleeping on a big wolf -- Garmr. I remember bagpipes. Jein was out on a spa day and I can only assume Ciri was with her. I can only assume we ate pot roast that night. I was in a Gauntlet that gives you your every desire and that was the only thing I could dream of. It caused a lot of confusion without the context of who these people were.   I'm getting tired and am going to try to sleep in a bed again. I think I'm drunk enough to not have nightmares. Maybe if I can stop feeling restless we can take a break and be a little family for a bit...   I hope I don't dream. I feel like if I do it'll be that dream again except I'll be in armor and slipping away before they notice instead. If I get back the Kels and Durs line... They deserve a normal life that I can't give them.

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