BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Faramis

The Soul Binder

Faramis was a gifted physician who came to Necrokeep to study the mysterious plague. But instead of finding the key to the secrets of life and death, he met Vexana, duchess of the cursed land and the girl who'd brought sunshine to his dreary life twice. Vowing to find a way to revert the curse and repay Vexana's kindness, Faramis willingly exposed himself to the Mist and used himself as the specimen for his research.

Contents

 

Story


Backstory


Faramis came from a long line of physicians. With the ancestral staff passed down the family, his grandfather combined magic and medicine and developed cures for many once-incurable diseases. The feat earned the gifted physician a title from the Moniyan Empire, and the family had since served the royalties as their personal physicians.   None of these proved adequate to earn the family respect from their equals, though. The other nobles viewed them as mere servants with some special medical skills, while young Faramis, for this reason, was often bullied and ridiculed by his peers.   At a banquet, the boys struck again, and poor Faramis was left fainted on the ground of the back garden. When he regained consciousness, he saw a highborn girl half-knelt by his side, giving him medicine. That was the only time young Faramis had received kindness from his peers. The encounter, despite being brief, was like a ray of sunshine into his gloomy life.   Frail and sickly from birth, Faramis had brushed with death numerous times and survived only because of his parents' meticulous treatment. After many near-death experiences, he vowed to conquer death and take life into his own hands and was reluctant to serve the royalties as his family did.   He found the royalties' minor ailments extremely boring and wanted nothing to do with those hypocritical nobles. He yearned to challenge complex, intractable diseases to bring his skills to heights no other physicians had ever reached before.   With this goal in mind, Faramis left Lumina City and embarked on his journey alone, solving one after another inexplicable disease along the way, not out of the responsibility of a physician, but to explore the possibility of going beyond life and death.   Upon learning about the incident in Necrokeep, Faramis believed that he'd found the perfect integration of life and death and headed to the city right away, searching for the key to controlling both.   Protected by his ancestral staff, Faramis found himself immune to the Mist that plagued the city. He walked through crowds of desolate residents and came upon Duchess Vexana, ruler of the ruined fortress. She was brewing and handing out the "Moonlight Brew", a remedy made of Moonlight Grass that was said to be the "cure" for the erosion of the Mist.   At first, Faramis thought that was all a blunt lie—she was only putting on an act, ignorant and hypocritical as the other nobles.   Until that one time, Vexana thrust the last "Moonlight Brew" in his hands without a second thought—Faramis was stunned. It was equal to giving up the "hope of life" to him.   The "hypocrite" really wanted to save everyone.   Looking at the noble lady in a new light, Faramis couldn't help but think of his brief encounter with the kindly girl in his childhood…   The Mist was nothing like the incurable diseases Faramis had encountered before. After many failed attempts, he finally made a breakthrough by infusing magic into the herbs. And with every progress he made, he insisted on testing the effects on himself. Except, his frail body could only take so much abuse. He soon started feeling the aftermath of his experiments, eventually falling faint in his laboratory.   Lying on the cold floor, Faramis felt his life quickly draining out of him. He clenched his fists and tried to get up, only to find he couldn't even peel open his eyes, his consciousness gradually fading.    Faramis never thought he could open his eyes again, and when he did, he saw a young lady leaning over, parting his lips to drop a bitter liquid into his mouth. With his mind in a haze, Faramis found the sight overlapped with his memory of the girl in the garden. Looking at the strange but familiar face, Faramis recognized that she was the very same noble girl who'd helped him back then.   The girl who'd brought light to his childhood had come to his aid again! During his recovery, Faramis found himself smitten with the young lady who'd saved him from darkness twice. She was the only person who'd never given him up except for his parents.   As soon as Faramis recovered, however, Vexana urged him to leave the place, saying it was dangerous for a living person to continue to stay in Necrokeep. The Mist was starting to overpower his enchanted staff. If he stayed any longer, he would soon meet a fate like theirs.   Faramis said not a word; his eyes fixated on the Moonlight Grass and the fading staff in his hands. His reason told him it was time to leave, but when he stood in front of the castle's gate and saw the forced smile on Vexana's face, he found himself unable to leave like this. Memories of the childhood encounter and the meticulous care in Necrokeep flashed across Faramis's mind. He could not give up the young lady who'd brought light and warmth twice to his life. He had made his choice—he would stay in Necrokeep and finish the task yet to be done.   Faramis let go of the protection of his staff, finally basking in the blight of the Mist. His skin turned sallow and pale, and yet he felt no fear. He knew he could conquer this scourge. And to do so, to uncover the secrets of life and death, he must experience the curse for himself.   This time, it was his turn to pull Vexana out of the misery she was in.

Mastery Code/Chronicle Page



Chapter I


Only the damned could feel the weight of the soul. Frail and sickly from birth, young Faramis had endured such unbearable weight from an early age. He loathed the weakness that wore his body down. And as he grew up and became a physician, this hatred grew into an obsession. He examined the souls of fallen warriors on the battlefield with singled-minded conviction. Faramis vowed never to let a single soul waste away—as his way to pay respect to their weight.

Chapter II


Faramis spent his nights studying the Mist. From time to time, he would look up at the inky blackness above Necrokeep.

There was no moon, no star...only the impenetrable black fog that forever shrouded the fortress. Somehow, the sight would bring back a faint memory of a bright, glittering night sky back home.

But that was it. Faramis never yearned for his old life in Lumina City; he had finally found purpose in his experiments. Deep down, he knew, his quest to conquer death was nearing its completion.

Chapter III


Turning undead wasn't at all as horrible as Faramis had expected. In the eyes of others, his body was weak and lifeless; but Faramis saw the other side of it—immortality.

Born frail and sickly, Faramis had long dreamed of racing across the battlefield. But alas, whenever he tried to run, he would fall as soon as he lifted his foot off the ground.

Now, in his undead form, he would never fall halfway again.

Chapter IV


The Duchess will never abandon us!

The residents held on tightly to the Moonlight Brew, caressing their cups as if they were prized gems. Faramis regarded them coldly, thinking this was all but a show; that the "life-saving" medicine could do nothing to ease their torment. When he turned around, however, he saw Vexana approaching him quickly.

"Here...this one's for you." Vexana laid a cup of Moonlight Brew into his hands. Stunned, Faramis felt his heart warmed by the Duchess's words.

Short Story



Short Story currently unavailable


Comic Exclusive



Comic Exclusive currently unavailable


Others



Relationships


Leomord

Faramis

Terizla

Atticus

Alice


Trivia



Biodata

Full Name
---
Also Known as
---
Birthday
---
Age
---
Species
---
Gender & Sexuality
---
Ethnicity/Origin
---
Favorite Food
---
Disliked Food
---
Likes
---
Dislikes
---
Power Abilities
---
Weapon(s)
---
Status
---
 

Appearance

Eyes
---
Hair
---
Skin Tone
---
Height
---
Weight
---
Distinct Features
---
 

Affiliation

Occupation
---
Affiliations
---
Religion
---
Current Location
Necrokeep
Conditions
---
Children

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!