Shin’Tar
Shin’Tar is the second largest island in the Izumo chain, and supports a population to match. Many fishing settlements spot the island, although when outsiders refer to Shin’Tar, they generally mean the one major town along the northern coast where the population is centered. Shin’Tar has the honor of being the closest point to the Fallen Isle, and monks from the temple here are sent daily to maintain the conditions of the massive gravesite. While many of the citizens consider the Fallen Isle haunted, the monks of Shin’Tar appear to travel to and from without issue. The population of this island is particularly spiritual, due in part to the belief that the nearby “ghosts” of the Fallen Isle need to be respected and revered. Violating this respect, or traveling there without permission is believed to ensure their fallen ancestor’s wrath, whether through mystical curses or actual physical retribution.
Defences
The militias of each independent town come together during times of need to serve as a makeshift army. When this occurs, the monks of the head temple take charge of the military and act as a war council, lending their wisdom and power to the needs of the nation. Just like the other islands, Shin’Tar does not let leak information about their military force; or much of anything for that matter.
Industry & Trade
Unkown
Geography
Shin’Tar is an island with the privelege of being the closest to the Fallen isle, a place where ghosts and spirits rest. Shin’Tar is an island of the Izumo region and the second largest in the chain. They have a mostly humid clement, with minor jungles and mountainous areas.
Natural Resources
Wood 40% Stone 20% Ocean life 30% Ores 10%
Type
Town
Population
1000 to 5000
Inhabitant Demonym
Variety of Races
Location under
Owner/Ruler
Maester Fei