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Sol

The city of Sol was originally founded centuries ago at the end of the eastern branch of the River Rue. The closest point to the Tyris tol Gry with fresh water, enterprising humans set up camp in an attempt to mine for precious materials in the desert. After braving the terrain and finding a plentiful source of quartz and other gems, the camp began to grow into a bustling city.Standing at the edge of desert, Sol was the first city to carve out space into the area without being immediately pushed back or slaughtered by “unknown terrors.” The citizens of Sol consider this tiny piece of claimed desert a point of pride, displaying to the world that they, and thus Hodrakmekus, are capable of greatness where others have failed. This city would eventually become a shining beacon of defiance against the threat of the Mesadrin Empire and the horrid creatures of the sands.

Defences

Despite the mass size and wealth of Sol they have a rather small army, and a minor militia compared to the capital; though the army is far more superior in its armory.

Industry & Trade

Lots and lots of minerals, you go here for the rare gems, lots of quartz and other ores.

History

Mesmulot have long coveted the city of Sol and despised the arrogance of the humans. After decades of warfare, Sol was forced to take extraordinary measures to protect their city. Rumored to have been created with the largest and purest quartz crystal ever mined, a permanent orb of sunlight was magically placed atop the city, inside Sol tower. This magical orb keeps Sol in perpetual sunlight. Unlike normal sunlight, these rays are powerful enough to cause physical harm to any Mesmulot entering the city. This unique construction has made Sol virtually unassailable by the Mesadrin Empire, and has served to enrage them even further. Redeemers are able to visit Sol through use of an enchanted medallion. These Mesmulot can petition the governing body for visitor (or residence) status and while wearing these “Sun Tokens” may stay perfectly safe within Sol’s light.

Geography

Was built at the end of the eastern branch of the River Rue, its the closest point to the Tyris Tol Gry Of fresh water. It borders right on the dessert, rough terrain but plentiful in minerals and trade you won’t find elsewhere. They city is carved into the very desserts, and used to be just a camp among the many sands.

Natural Resources

Sand 60% Quartz 23% Ores 17%
Alternative Name(s)
Gem of the sands - Beacon Of Defiance
Type
City
Population
20,000 to 30,000
Inhabitant Demonym
Humans
Location under
Owner/Ruler
Lord Grake Ismarin (lightbringer)