WHITESTONE
The capital of Ranath is a vast, wondrous city, filled with beautifully decorated stone structures entwined with magic. Doors open and close on their own. Lanterns hover in the air, and glowing magical runes display the names of buildings and addresses. Whitestone is considered the heart of magical education and research, housing several schools and guilds devoted to the mystic arts. The Red Circle calls this city home, overseeing all sorcery and holding final say over all matters, both mystical and mundane. The nearby Whitestone hills provide a wide variety of precious gems and metals, essential to their enchanting and alchemy practices.
Demographics
With the mystic arts taking center stage in Ranath’s way of life, the people have taken to applying their passion for magic into every facet of their lifestyle. Everything from their architecture to their festivals incorporate or exemplify the culture’s fascination with magic. The people of Ranath bring magic into mainstream life and cast of the notion that it is some foreign concept known and mastered only by the select few. While not everyone has the necessary skill or ability to accomplish magic of significance, they are still intimately familiar with it. Festival and banquets are commonly held in celebration for significant achievements in magical study. Magical duels and tournaments are a common form of entertainment. Combative duels between talented magicians are an often watched spectacle, drawing gasps and cheers from the crowd. Huge city-wide parties called Tandalars are enormous affairs, mingling brilliant use of magic for feast and entertainment with
conventional fare such as dances, drinking, and brothels. These special events are meant to both be a celebration of the wonder of magic, as well as a demonstration of what splendors it can bring to civilization. People travel from far and wide to witness the Tandalars and they are a consistent economic windfall for Ranath season after season.
Defences
Unlike more traditional armies, Ranath maintains a relatively small force that duel purposes as their cities militias. This force is called the Flameguard and they are given a unique blend of training in both the use of sword and wand. Each Flameguard is given a fire wand that serves as a badge of their status and allows them to wield fire magic competently with substantially less training than a true magus would require. When necessary for warfare, the Red Circle is able to open portals and have the Flameguard arrive anywhere within the Ranath border in shockingly short amounts of time. Whitestone itself has a large standing military army, a large militia; and Mage’s of all kinds.
Industry & Trade
Magic items and precious stones are the main trade
Guilds and Factions
In many ways Ranath is entering a period of prosperity and peace unmatched in its history. The long and taxing wars with Highland have been grueling on the mindset of the citizens and the Red Circle is aware of it. Piece by piece they have dismantled much of Highlands former strength and assimilated its lands until it could no longer claim a border beyond Maport. With Highland suitably pushed beyond Maport, Nevelon comfortably supplying trade and both Izumo and Naraffain far removed from encroachment, Ranath has taken the time to look inward, building infrastructure and solving civil problems. Thus far this time has been well spent, and the new polish those efforts have put on their image is causing their numbers, trade values and supporters to swell. Serving as a leading example, Ranath is spurning the need for the Young Gods openly, and succeeded as they do it. Many of their citizens go “forsaken,” never performing the rite of fealty, and temple presence is dwindling into nothing within the borders. The borders are not without incident however. Tiravail is home to unruly giants and several barbarian clans who see Ranath as an enemy. Despite clear occurrences of these forces raiding or sacking border villages, the Red Circle has done nothing formally or publicly to reciprocate, making many question the true nature of these events.
Architecture
The capital of Ranath is a vast, wondrous city, filled with beautifully decorated stone structures entwined with magic. Doors open and close on their own. Lanterns hover in the air, and glowing magical runes display the names of buildings and addresses
Geography
White stone sits at the Great River and Hills of White stone, among the planes at the foot of the mountains.
Type
Capital
Population
30,000+
Inhabitant Demonym
Human
Location under
Owner/Ruler
Regent Quentin (Sorcerer)