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Gust

[ Saute de vent ]

  Cantrip - transmutation
Casting Time: 1 action
Range: 30 feet (9m)
Components: V, S
Duration: Instantaneous
Element: Air   You seize the air and compel it to create one of the following effects at a point you can see within range:
  • One Medium or smaller creature that you choose must succeed on a Strength saving throw or be pushed up to 5 feet (1.5m) away from you.
  • You create a small blast of air capable of moving one object that is neither held nor carried and that weighs no more than 5 pounds (2.5 kg). The object is pushed up to 10 feet (3m) away from you. It isn't pushed with enough force to cause damage.
  • You create a harmless sensory affect using air, such as causing leaves to rustle, wind to slam shutters shut, or your clothing to ripple in a breeze.

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