Plant behemoth
level 7 - abjuration
Casting Time: 1 action
Range: Self
Components: V, S, M (Need to be in an area where plants grow. The surrounding plants are used as material and can't be replaced by material pouch or spellcasting focus)
Duration: Concentration up to 1 hour
Element: Earth The surrounding plants and roots surround your body forming a thick shell of plant armor that takes shape of a large beast. You gain 50 temporary hit points for the duration and your AC becomes 15. Each turn, while in area where plants grow, you recover temporary hit points equal to 1d4+your spellcasting modifier up to the initially granted amount. You can't use your weapons during the spell's duration but can use magic as normally. At Higher Levels. When you cast this spell using a spell slot of 8th level your strength becomes 28 and you gain a claw attack that deals 2d8+strength slashing damage. When you cast this spell using spell slot of 9th level you gain 60 temporary hit points instead of 50, the AC is increased to 17 and the regeneration is 1d6 instead of 1d4.
Casting Time: 1 action
Range: Self
Components: V, S, M (Need to be in an area where plants grow. The surrounding plants are used as material and can't be replaced by material pouch or spellcasting focus)
Duration: Concentration up to 1 hour
Element: Earth The surrounding plants and roots surround your body forming a thick shell of plant armor that takes shape of a large beast. You gain 50 temporary hit points for the duration and your AC becomes 15. Each turn, while in area where plants grow, you recover temporary hit points equal to 1d4+your spellcasting modifier up to the initially granted amount. You can't use your weapons during the spell's duration but can use magic as normally. At Higher Levels. When you cast this spell using a spell slot of 8th level your strength becomes 28 and you gain a claw attack that deals 2d8+strength slashing damage. When you cast this spell using spell slot of 9th level you gain 60 temporary hit points instead of 50, the AC is increased to 17 and the regeneration is 1d6 instead of 1d4.
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