Military: War
As tentions rise between Brimbaria, and Heodar, war marches on the minds of the leaders of both great nations. As a third, and fourth party try to intervine, it instead triggars those fears, and turns them into reality.
Years of prosparity, and plenty had blessed the munren's nation of Heodar. However, all good things must come to an end. A drought caused a famine in Heodar, and the elven nation Brimbaria had begun experiencing this age of plenty. Heodar looked to them for support. Brimbaria refused saying that they needed to store their surplus for when their age of drought, and famine comes. Tensions rose between Heodar, and Brimbaria. These tensions grew to the point of war preying on the thoughts of those living in the two nations. Dogarus, and Fafnia were close friends a the time, though not quite allies. When Dogarus stepped in to hopefully separate the two, Fafnia joined. Them trying to intervine triggared exactly what so many feared. Both Brimbaria, and Heodar openly declared war on each other, and the draconic nations. The Siegebreakers would see little use in this war, as it would be difficult to transport them across the great river to Heodar, and Brimbaria. Instead, they formed a unit specifically designed to operate in small units that would be easy to transport to the central landmass. They created the Doh'garus Archers. Fafnia was able to easily use their Pillar Warriors. Heodar would have their Honor Guard accompany their standard forces on major battles. Brimbaria would strike at their foes with the Brimbarian Archers. The first balled was on a large field towrds the north of the border between Heodar, and Brimbaria. A massive strike force of nearly a thousand munren would clash against a smaller, but much more capable force of six hundren Brimbarians. The Brimbarians were victorious, and drove the munren army back. Almost imediately afterwards, Doh'garus, and Fafnia were able to send their armies. The first strike saw the pillar warriors accompanied by Doh'garus archers clash against the Brimbarian forces on their southern shores. They drove their enemy off the shores, and got a foothold in the central landmass. They continued to drive the Brimbarian forces north, but eventually, they moved east, towards Heodar. Something was off about their constant victory. It all took little effort, almost as if the Brimbarians were not really fighting. Soon, it was made known why. Brimbaria was gathering its forces, and giving the draconic armies a false sense of security, and superiority. They were tiring the draconic armies out, and preping them for one focused strike. That strike pushed the draconic nations back to their homeland, and further. The Brimbarian forces drove themselves all the way to the capitol of Doh'garus, Akkara. There, Horoth's Siegebreakers made their first appearence. They drove the Brimbarians forces off their land. However, they took heavy losses, and it would take some time to recover. In the meantime, Fafnia forged a new unit designed specifically to stop the Brimbarian advance. A phalanx one hundred draconin wide, and one hundred draconin deep. They pushed the Brimbarians off Fafnia, and back to Brimbaria. The draconic armies didn't stop there, they had momentum, and would continue to push. They pushed themselves in a line between Heodar, and Brimbaria. Not long after, a Brimbarian army, and a munren army directly disobeyed orders, and joined togeather to push the draconin off the central landmass entirely. The battles that would do so were the longest, and bloodiest to ever occour on Eternity. Entire planes were painted red with the blood of Brimbarians, munren, and draconin. This push ended the four way war. No nation won, or lost, the losses on all sides were to great, and they all simply decided it wasn't worth the suffering it had caused. For eight years these four nations nearly tore each other apart, with nothing gained from any side.