Bairen Religion
BAIREN RELIGIOUS and LEADERSHIP / GOVERNMENT TRADITION and RELIGION The Bair tend to worship deities and follow traditions that are unique to their tribe or clan, although there are temples in the cities to the "old gods." The religion varies across clan, tribe, and race.
Although the religion of a certain tribe will always be at least somewhat unique, there are some common threads: more male gods; gods of the sun; the trisckster deities; goddess of the warrior's afterlife; god of seeing and divination, etc.
Bairen religion plays a role, as it templates the interaction between clans and tribes, and tribes and other tribes. When a cusp of change is divined, a great council will be held to discuss the next matters. The Places and Feelings of the deities will be important, and divinations will be made in many times and ways.
Reigion in Bair is based largely on tribe or clan. Each clan usually follows one or two "new" deities, and they bring these deities forth into any dealing they have. The mythology right now is that the deities are getting along and willing to work well with each other, and during this periode there is great peace.
(Some in the priestly class are troubled by the King--who is appointed by the priests as the avatar of Nairus themself--who is slowly aging and will die, diviniations say, within two years.
The vacuum this will leave frightens anyone in the know. Two thousand years ago, a war-like tribe invaded the once-agrarian land of Bair.
The conquerors bore stability, strong rule, and various interesting goods (such as the Barhenna). Most of all, they brought new deities, and these deities were gradually adopted, by this tribe or that, until the entire land had been converted.
Generally a tribe will carry the flame of one or two deities, but some honor even the entire pantheon. The most skilled warrior in the Nation was (still is?) lifted up as a demi-god themself, an avatar of Nairius, The King or Queen of Bair.
This warrior leads the Unified Bairen Armies in battles of conquest, aggression, or defense. They rule alongside a person or several persons who help make laws, and ideally help the people of their Nation. The Overlord Deities (the "Barhenna") are the Gods of Immediate Prestigue and Power; Rule is usually taken from this lot: Strength, Far-sight, Might in Battle and Weapons and Armor. The Lesser Deities (the "Karhenn") are the deities of nature, dreams, earth, and growing things. They are less prestigious and rarely ascend the throne, but the sensitive among the Barhenna recognize the crucial role the Karhenn play. The solid foundation of worship in Bair are the Three: Vekniss of the dark and the evil; Tarus of the light; and Nairius the God of Battle, War, and Valor.
Bair has a long history of battle-leaders and warlords ruling mightily over the land (see Bair), until a new army and leader rise up to depose the former. Tribal alliances have been extremely important, and for many years now Bair has enjoyed great peace and prosperity under the Overlord Marian.
She grows old though, more and more every year, and already the confidence in her is waning. King Holski has usurped her position with an amazing charisma and precocious skill as a warrior. Soon something will break....
BAIREN CLERICS:
See the charts and tables of Bairen deities, their emphasis, and the domain they gift to their clerics. Before choosing a deity and their domain, you may wish to review the rules for cleric domains. For a Cleric, the domain of their deity is important; it's the aspect of divine power they receive and can use. See the Domain rules in the Core Rulbook (or Nephys webstie) for Pathrfinder 2e, or in either Player's Handbook for D and D v3.5 or 5e.
WINE OF THE GODS and THE HOLY BLOODROT: THE KARRIO
Since the time of the Bairen revolution, and probably before that, sacred vinyards have been kept along the forest borders to the south of the Nation. The soil there is chalky, and it soaks rain readily.
In the rainy season the vines ripen and swell up, and a particular fungus infects them, making them swell to twice their size. The fungus, called Karrio, is bright red, and it quickly takes over the vine. And so the grapes are harvested and a wine-like beverage made. Bairen warriors on the side of the Avatari will drink this "nectar of the gods" before battle, and it grants super-human strength to its user.
The wine is considered exteremely Holy and can only be served to a warrior in a temple or hallowed place, and by a priest of the reilgion.
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