Ritual Room
Design
The room is a large square area surrounded by ruined stone walls. The roof is competely absent and there are vines crawling across the walls.
On the floor in the center of the room is a large circlular symbol carved into the floor and stained a murky red-brown. There are traces of wax on the floor where candles once stood and there are skeletons laying around the edges of the circle. The center of the circle is a black shadowy mark stretching outwards with whispy fingers. There are dead animals all around the room as if any creature that enters the area never leave.
Entries
You could probably climb over the walls and squease though the cracks in the wall if worse came to worse, but the only official way to leave is through the remains of the archway you came in from.
Sensory & Appearance
There is a heavy feeling in the air here, a metalic scent that lingers on the tongue and set's your hair to standing on end. The stone near the circle is warm to the touch.
Valuables
The stone under and directly surrounding the circle is Gemstone.
There is an old brass key in one of the skeleton's hands that Gaelira can use as a foci if she notices it (dc 10)
Hazards & Traps
The skeletons are seeped in magic and can reanimate if a person draw's within 10 feet of them. roll dc 10, anything lower than a 10 and the skeleton will attack
Again there are Vamire Vines all over the walls here.
Type
Room, Studio, Other
Connected Rooms
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