Armor protects its wearer from attacks. The
Armor (and
shield) you wear determines your base
Armor Class (AC) -- the number an opponent must beat in order to hit you with an attack.
Armor Class is further modified by your
Dexterity and any spell effects currently
targeting you.
Monster Armor Class
A monster that wears
Armor or carries a
Shield has an Armor Class that takes its armor, shield, and
Dexterity into account. Otherwise, a monster's AC is based on its Dexterity modifier and natural armor, if any. If a monster has natural armor, wears armor, or carries a shield, this is noted in parentheses after its AC value.
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