Bugbear


 

Bugbear, CR 1

Medium humanoid, chaotic evil
Class Warrior 2,
Class Rogue 2,
Armor Class 16
Hit Points 27 ( 5d8+5 )
Spell Points
Speed 30ft

STR

16
+2

DEX

15
+2

CON

13
+1

INT

8
-1

WIS

11
+0

CHA

8
-1

Proficiency Bonus 2
Skills Stealth ( 1d20+6 ), Survival ( 1d20+2 )
Senses Darkvision 60 ft., Passive Perception 8
Languages Common, Goblin

Special Abilites

Brute. A melee weapon deals one extra die of its damage when the bugbear hits with it (included in the attack).   Surprise Attack. If the bugbear surprises a creature and hits it with an attack during the first round of combat, the target takes an extra 7 ( 2d6 ) damage from the attack.

Actions

Morningstar. Melee Attack: 1d20+4 to hit, reach 5 ft., one target. Hit: 11 ( 2d8+2 ) Piercing Damage.   Javelin. Melee or Ranged Attack: 1d20+4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 9 ( 2d6+2 ) Piercing Damage in melee or 5 ( 1d6+2 ) piercing damage at range.



 
 

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