Dispel Evil and Good
Dispel Evil and Good
5th-rank - Abjuration Priest Spell: Salvation Spirit
Shimmering, humming aura surrounds and protects you from undead and creatures originating from beyond the Material Plane. For the duration , outsider spirits, elementals, and undead have Disadvantage on attack rolls against you.
You can end the spell early by using either of the following special functions:
Break Enchantment. As your action, you touch a creature you can reach that is Charmed, Frightened, or possessed by an outsider, an elemental, or an undead. The shimmering aura transfers to the creature you touch, and it is no longer charmed, frightened, or possessed by such creatures. The aura winks out immediately after.
Dismissal. As your action, make a melee spell attack against an outsider, an elemental, or an undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a Charisma saving throw or be sent back to its home plane (if it isn't there already). If they aren't on their home plane, undead are sent to the Shadow Plane. The aura winks out immediately after.
At higher ranks:
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