Dispel Evil and Good

Dispel Evil and Good

5th-rank - Abjuration Priest Spell: Salvation Spirit

Casting Time: 1 action
Range: Self
Duration: Concentration, up to 1 minute
Components: V, S, M
Materials: Holy Water or powdered silver and powdered iron
Auditory Sensory Effects: None
Visual Sensory Effects: None
Olfactory Sensory Effects: None
Casting Perception Mod +4
Effect Perception Mod +5

Shimmering, humming aura surrounds and protects you from undead and creatures originating from beyond the Material Plane. For the duration , outsider spirits, elementals, and undead have Disadvantage on attack rolls against you.   You can end the spell early by using either of the following special functions:   Break Enchantment. As your action, you touch a creature you can reach that is Charmed, Frightened, or possessed by an outsider, an elemental, or an undead. The shimmering aura transfers to the creature you touch, and it is no longer charmed, frightened, or possessed by such creatures. The aura winks out immediately after.   Dismissal. As your action, make a melee spell attack against an outsider, an elemental, or an undead you can reach. On a hit, you attempt to drive the creature back to its home plane. The creature must succeed on a Charisma saving throw or be sent back to its home plane (if it isn't there already). If they aren't on their home plane, undead are sent to the Shadow Plane. The aura winks out immediately after.

At higher ranks:


 

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