Instant Summons
Instant Summons
6th-rank - Wizard Spell: Conjuration
Quietly-pulsing red aura gathers in your hand and transfers to an object you touch weighing 10 pounds or less whose longest dimension is 6 feet or less. The spell leaves a glowing red mark on its surface and a glowing red inscription of the name of the item on the sapphire you use as the material component. The mark and the inscription fade and become invisible after one round. Each time you cast this spell, you must use a different sapphire.
At any time thereafter, you can use your action to speak the item's name and crush the sapphire. The item instantly appears in your hand with a buzz and a glow of red aura regardless of physical or planar distances, and the spell ends.
If another creature is holding or carrying the item, crushing the sapphire doesn't transport the item to you, but instead you learn who the creature possessing the object is and roughly where that creature is located at that moment.
Dispel magic or a similar effect successfully applied to the magic attached to the sapphire ends this spell's effect.
At higher ranks:
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