Mace of Terror

Mace of Terror

Weapon

Rare Enchantment Requires Attunement

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Mace, +1 or higher   This magic weapon has 2d6 charges, holding a maximum of 12. While holding it, you can use an action and expend 1 charge to release a wave of terror. Each creature of your choice in a 30-foot radius extending from you must succeed on a DC 15 Wisdom saving throw or become Frightened of you for 1 minute.   While it is Frightened in this way, a creature must spend its turns trying to move as far away from you as it can, and it can't willingly move to a space within 30 feet of you. It also can't take Reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If it has nowhere it can move, the creature can use the Dodge action. At the end of each of its turns, a creature can repeat the saving throw, ending the effect on itself on a success.

Item Size Tiny


Item HP: 10

[X] One-handed


 

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