Sunbeam

Sunbeam

6th-rank - Wizard Spell: Evocation Priest Spell: Day

Casting Time: 1 action
Range: Self (60-foot line)
Duration: Concentration, up to 1 minute
Components: V, S, M
Materials: a magnifying glass
Auditory Sensory Effects: Loud
Visual Sensory Effects: Gargantuan
Olfactory Sensory Effects: None
Casting Perception Mod +4
Effect Perception Mod +12

Powerful aura builds in your hand and then flashes out as a beam of brilliant light in a 5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant Damage and is Blinded until your next turn. On a successful save, it takes half as much damage and isn't blinded by this spell. Undead, Oozes and creatures with vulnerability to sunlight have Disadvantage on this saving throw.   You can create a new line of radiance as your action on any turn until the spell ends.   For the duration, a mote of brilliant radiance shines in your hand. It sheds bright light in a 30-foot radius and dim light for an additional 30 feet. This light is sunlight.

At higher ranks:


 

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